GPU Pro 4: Advanced Rendering Techniques
GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges. Focusing on interactive media and games, the book covers up-to-date methods for producing real-time graphics.
Section editors Wolfgang Engel,...
Maya 4.5 Savvy
Maya is famed for its intuitive interface, and yet this high-end 3D application is so powerful that no one masters it without help. Maya 4.5 Savvy is an update to the successful Mastering Maya 3 and provides precisely the help you need to take your skills to the next level, regardless of your field and how much or little you...
Mathematics for 3D Game Programming and Computer Graphics, Third Edition
This updated third edition illustrates the mathematical concepts that a game developer needs to develop 3D computer graphics and game engines at the professional level. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D programming such as illumination and...
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