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 Real-Time Volume Graphics
IN TRADITIONAL COMPUTER GRAPHICS, 3D objects are created using highlevel
surface representations such as polygonal meshes, NURBS (nonuniform
rational B-spline) patches, or subdivision surfaces. Using this modeling
paradigm, visual properties of surfaces, such as color, roughness, and
reflectance, are described by means of a shading... |  |  Real World modo: The Authorized Guide: In the Trenches with modoExplore one of the most exciting 3D tools on the market, modo, with Real-World modo - the Luxology approved, concept and principle- driven guide. Learn to apply the revolutionary, artist-friendly modo toolset with its powerful 3D rendering engine to your project workflows. In a clear, motivating, and entertaining style,... |  |  Drawing Cartoons and Comics For Dummies (Sports & Hobbies)Your real-world guide to creating and marketing original cartoons
Do you love comics? Want to become a cartoonist? This practical, hands-on guide is packed with step-by-step instructions and plenty of tips for creating your own cartoons. From inanimate objects to animals to aliens, you can see how to breathe life into your characters... |
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 Just Enough Web Programming with XHTML, PHP, and MySQLWelcome to Just Enough Web Programming, part of the Just Enough series of books, where the author’s aim is to equip the readers with accurate information that is immediately useful, rather than trying to make them an expert overnight. In particular, Just Enough Web Programming will provide:
An understanding of Web publishing ... |  |  Google SketchUp: The Missing ManualIf you want to learn to create 3-D models using Google SketchUp, this Missing Manual is the ideal place to start. Filled with step-by-step tutorials, this entertaining, reader-friendly guide will have you creating detailed 3-D objects, including building plans, furniture, landscaping plans--even characters for computer games--in no time. ... |  |  C+ + for Programmers (Deitel Developer Series)The professional programmer’s DEITEL® guide to C++ and object-oriented application development
Written for programmers with a background in high-level language programming, this book applies the Deitel signature live-code approach to teaching programming and explores the C++ language and C++ Standard... |
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