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Microsoft XNA Game Studio 3.0 UnleashedUsing XNA Game Studio 3.0, any programmer can master the art of game development and begin selling games to millions of Xbox 360 users worldwide. Now, there’s a practical, comprehensive guide to game development with Microsoft’s powerful new XNA Game Studio 3.0 and the entire XNA Framework.
... | | Adobe Photoshop for VFX ArtistsAdobe Photoshop for VFX Artists is an in-depth guide to creating visual effects art using Photoshop. Taking a straightforward, visual approach to Adobe's best-selling software, this book provides you with everything you need to use Photoshop to meet specific goals for art creation. Develop the skills you need to master professional matte painting... | | Blender For Dummies (Computer/Tech)So you’ve heard about Blender, the free 3D animation software. You really want to know more about the features of Blender, where to get it, and how to use it. You’re in luck. It’s all in Blender For Dummies, including Blender software on the bonus DVD.
Because there’s a lot to learn about Blender, you’ll... |
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Mastering Maya 2009The Ultimate Maya 2009 Resource for Intermediate to Advanced Users
If you already know the basics of Maya, now you can elevate your skills with Maya 2009 and the advanced coverage in this authoritative new reference and tutorial. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games,... | | CINEMA 4D 11 WorkshopCreate stunning 3D graphics with the tutorials and techniques in this book.
Model, texture and animate with Cinema 4D 11 using the techniques and tips provided in Cinema 4D 11 Workshop. Starting with all of the basic concepts, functions, and tools - follow along to the workshop tutorials that deliver a hands-on knowledge of... | | |
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Computer Graphics for Artists II: Environments and CharactersIn this second volume of Computer Graphics for Artists the author, Andrew Paquette, guides the reader through the creation of realistic computer-generated backgrounds and characters. Rather than teach using a specific program, the author focuses on the theory required to ensure that the artist can create a convincing landscape, building, person or... | | iPhone 3D Programming: Developing Graphical Applications with OpenGL ES
What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS -- including the iPad and iPod Touch -- with no iPhone development or 3D graphics experience required. iPhone 3D Programming provides clear... | | Real World modo: The Authorized Guide: In the Trenches with modoExplore one of the most exciting 3D tools on the market, modo, with Real-World modo - the Luxology approved, concept and principle- driven guide. Learn to apply the revolutionary, artist-friendly modo toolset with its powerful 3D rendering engine to your project workflows. In a clear, motivating, and entertaining style,... |
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