OpenGL 4 Shading Language Cookbook - Second Edition
Acquiring the skills of OpenGL Shading Language is so much easier with this cookbook. You'll be creating graphics rather than learning theory, gaining a high level of capability in modern 3D programming along the way.
Discover simple and advanced techniques for leveraging modern OpenGL and...
Ultimate Game Design: Building Game Worlds
Filled with tips and techniques from veteran game designers at Sony, Blizzard, Disney, LucasArts, Activision, 3DO, and many others!
Plan, design, and create enthralling game environments complete with richly animated characters and objects by applying the expert techniques described in this one-of-a-kind resource. Veteran game developer...
LightWave 3D 8: 1001 Tips & Tricks If you’re in the bookstore reading this book, buy it. It will be one of the best investments
you can make. There are years of experience in this book, and it will become
your favorite secret weapon.
William “Proton” Vaughan
What’s the next best thing to having an experienced LightWave artist at your...
Virtual Vixens: 3D Character Modeling and Scene Placement Features software workshops for 3ds Max, Maya, CINEMA 4D, Lightwave, and Softimage XSI.
Hot, hotter, hottest. See how todays leading modeling artists create 3D characters that sizzle and get the techniques youll need to create your own virtual vixens.
Steven Stahlberg, Liam Kemp, Marco Patrito, and Sze Jones from Blur Studio...
CINEMA 4D 10 Workshop Model, animate and render with a practical command of all the essential functions and tools in CINEMA 4D 10. Detailed tutorials, suitable for novices and experienced users alike, demonstrate how to navigate the redesigned UI and orient you to the workflow. Next, the author guides you through the creation of a more complex project in which you...
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