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Probabilistic Graphical Models: Principles and Techniques (Adaptive Computation and Machine Learning series)
Probabilistic Graphical Models: Principles and Techniques (Adaptive Computation and Machine Learning series)

Most tasks require a person or an automated system to reason--to reach conclusions based on available information. The framework of probabilistic graphical models, presented in this book, provides a general approach for this task. The approach is model-based, allowing interpretable models to be constructed and then manipulated by reasoning...

Creating Striking Graphics with Maya and Photoshop
Creating Striking Graphics with Maya and Photoshop
Welcome to Creating Striking Graphics with Maya and Photoshop and the cutting edge of photo-realistic and surrealistic design. If you’re a Photoshop artist coming to this book, sit back and enjoy the ride. The intent of the book is not to overwhelm you with technical details, but to help ease you into the world of Maya...
Lessons in IT Transformation: Technology Expert to Business Leader
Lessons in IT Transformation: Technology Expert to Business Leader
Why should I read this book? Be honest—that’s what you are really trying to figure out before you decide to invest the time and money required to read any book. There are thousands of books available on the topic of leadership. Why is this book different, and why should you care? Here are a few answers to your...
Autonomous Intelligent Vehicles: Theory, Algorithms, and Implementation (Advances in Computer Vision and Pattern Recognition)
Autonomous Intelligent Vehicles: Theory, Algorithms, and Implementation (Advances in Computer Vision and Pattern Recognition)
Over the years, the field of intelligent vehicles has become a major research theme in intelligent transportation systems since traffic accidents are serious and growing problems all over the world. The goal of an intelligent vehicle is to augment vehicle autonomous driving either entirely or partly for the purposes of safety,...
Vision in 3D Environments
Vision in 3D Environments
Seeing in 3D is a fundamental problem for anyorganism or device that has to operate in the real world. Answering questions such as “how far away is that?” or “can we fit through that opening?” requires perceiving and making judgments about the size of objects in three dimensions. So how do we see in...
Making Sense of Data III: A Practical Guide to Designing Interactive Data Visualizations
Making Sense of Data III: A Practical Guide to Designing Interactive Data Visualizations

Focuses on insights, approaches, and techniques that are essential to designing interactive graphics and visualizations

Making Sense of Data III: A Practical Guide to Designing Interactive Data Visualizations explores a diverse range of disciplines to explain how meaning from graphical representations is extracted. Additionally,...

Image Registration: Principles, Tools and Methods (Advances in Computer Vision and Pattern Recognition)
Image Registration: Principles, Tools and Methods (Advances in Computer Vision and Pattern Recognition)
Image registration is the process of finding correspondence between all points in two images of a scene. This correspondence is required in stereo depth perception, 3-D scene reconstruction, object detection and recognition, change detection, image fusion, object tracking and motion analysis. Analysis of two or more images of a...
Intelligent Learning Infrastructure for Knowledge Intensive Organizations: A Semantic Web Perspective
Intelligent Learning Infrastructure for Knowledge Intensive Organizations: A Semantic Web Perspective
In the knowledge society, the traditional facts of business life are volatile and not given. Every organization is challenged in this context, to enrich its sensors, and its internal processes toward the exploitation of tangible and intangible resources.

During the last few years, an important shift in management
...
Idea Man: A Memoir by the Cofounder of Microsoft
Idea Man: A Memoir by the Cofounder of Microsoft
By his early thirties, Paul Allen was a world-famous billionaire-and that was just the beginning.

In 2007 and 2008, Time named Paul Allen, the cofounder of Microsoft, one of the hundred most influential people in the world. Since he made his fortune, his impact has been felt in science, technology, business,
...
Computational and Data Grids: Principles, Applications and Design
Computational and Data Grids: Principles, Applications and Design
After a lot of development efforts, computer science led us undoubtedly to technological revolutions which have been characterized by the creation of the Internet that influences the future of this science. The next revolutionary step occurred by the necessity of the creation of a new computer network, when researchers realized...
Tabletops - Horizontal Interactive Displays (Human-Computer Interaction Series)
Tabletops - Horizontal Interactive Displays (Human-Computer Interaction Series)

This book is an attempt to bring together current research in the domain of interactive horizontal displays. The book integrates and summarises findings from the most important international tabletop research teams. It provides a state-of-the-art overview and allows for the discussion of emerging and future directions in research and...

From Gutenberg to Google: Electronic Representations of Literary Texts
From Gutenberg to Google: Electronic Representations of Literary Texts

Although this book focuses on the problems and potentials for electronic representations of the fundamental materials of document-based knowledge in literature, similar conditions obtain for representations of works in music, philosophy, history, the law, and religion. These fields find in paper documents the primary materials of...

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