Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
Building Web Reputation Systems
Building Web Reputation Systems

Today’s Web is the product of over a billion hands and minds. Around the clock and around the globe, people are pumping out contributions small and large: full-length features on Vimeo, video shorts on YouTube, comments on Blogger, discussions on Yahoo! Groups, and tagged-and-titled Del.icio.us bookmarks. User-generated content...

Ensemble Machine Learning: Methods and Applications
Ensemble Machine Learning: Methods and Applications

It is common wisdom that gathering a variety of views and inputs improves the process of decision making, and, indeed, underpins a democratic society. Dubbed “ensemble learning” by researchers in computational intelligence and machine learning, it is known to improve a decision system’s robustness and accuracy. Now, fresh...

The Video Game Explosion: A History from PONG to PlayStation and Beyond
The Video Game Explosion: A History from PONG to PlayStation and Beyond
In the United States alone, the video game industry raked in an astonishing $12.5 billion last year, and shows no signs of slowing. Once dismissed as a fleeting fad of the young and frivolous, this booming industry has not only proven its staying power, but promises to continue driving the future of new media and emerging technologies. Today video...
The Video Game Theory Reader 2
The Video Game Theory Reader 2
"The Video Game Theory Reader 2" picks up where the first "Video Game Theory Reader" (Routledge, 2003) left off, with a group of leading scholars turning their attention to next-generation platforms - the Nintendo Wii, the PlayStation 3, the Xbox 360 - and to new issues in the rapidly expanding field of video games studies. The...
Game Programming Golden Rules (Game Development Series)
Game Programming Golden Rules (Game Development Series)
Writing computer games is hard. Games today are complex projects that involve large teams of specialized artists and programmers. These teams are perpetually pushing technology beyond its boundaries and stretching their skills to the max. To alleviate these problems, Game Programming Golden Rules presents a series of nine "Golden Rules"...
2600: The Hacker Quarterly, Winter 2002-2003
2600: The Hacker Quarterly, Winter 2002-2003
2600: The Hacker Quarterly, Winter 2002-2003

2600: The Hacker Quarterly is a quarterly American publication that specializes in publishing technical information on a variety of subjects
...
The Xbox 360 Uncloaked:: The Real Story Behind Microsoft's Next-Generation Video Game Console
The Xbox 360 Uncloaked:: The Real Story Behind Microsoft's Next-Generation Video Game Console
A fascinating insider's look at the evolution of the Xbox 360 and Microsoft's ambitious gamble to become a leading force in the multi-billion dollar video game industry. Through extensive interviews and unprecedented access, San Jose Mercury News Technology and Gaming Writer Dean Takahashi takes you behind the scenes as he reveals... The birth of...
Community Server Quickly: A Concise and Practical Guide to Installation, Administration, and Customization
Community Server Quickly: A Concise and Practical Guide to Installation, Administration, and Customization
Working with this clear and concise step-by-step guide you'll be up and running with a fully featured Community Server Express Edition website based on ASP.NET as fast as possible. With full coverage of installing, managing, and customizing this powerful tool for your community audience, this book is the essential administrator's companion...
Home Theater For Dummies (Computer/Tech)
Home Theater For Dummies (Computer/Tech)

Overwhelmed with big screen TV and home theater audio options? What do you need to build the perfect home theater experience? Home Theater For Dummies, 3rd Edition shows you how to plan a home theater system and choose components that fit your budget and your room.

Beginning with the most basic information, this guide...

Physics for Game Developers: Science, math, and code for realistic effects
Physics for Game Developers: Science, math, and code for realistic effects

If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets....

Beginning XNA 3.0 Game Programming: From Novice to Professional (Beginning from Novice to Professional)
Beginning XNA 3.0 Game Programming: From Novice to Professional (Beginning from Novice to Professional)
It’s hard to believe the runaway popularity XNA has achieved in the short period of time since it was released in late 2006. At that time, I got together with a couple friends to check out (with some trepidation, I must confess) whether games really could be written in managed code.

We were very excited, and everyone wanted to know
...
Windows 10 Anniversary Update Bible
Windows 10 Anniversary Update Bible

Your all-inclusive guide to Windows 10 Anniversary Edition

Windows 10 Bible, Anniversary Update presents the ultimate reference for enterprise and professional Windows 10 Anniversary Update users. From setup and settings to networking and the daily workflow, this book provides expert guidance on all aspects of the OS....

unlimited object storage image
Result Page: 8 7 6 5 4 3 2 1 
©2021 LearnIT (support@pdfchm.net) - Privacy Policy