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Windows 10 Anniversary Update Bible
Windows 10 Anniversary Update Bible

Your all-inclusive guide to Windows 10 Anniversary Edition

Windows 10 Bible, Anniversary Update presents the ultimate reference for enterprise and professional Windows 10 Anniversary Update users. From setup and settings to networking and the daily workflow, this book provides expert guidance on all aspects of the OS....

Microsoft XNA Game Studio Creator's Guide, Second Edition
Microsoft XNA Game Studio Creator's Guide, Second Edition

Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.

Bring your PC, Zune, and Xbox gaming visions to life with Microsoft XNA Game Studio

Develop...

Meet the Kinect: An Introduction to Programming Natural User Interfaces (Technology in Action)
Meet the Kinect: An Introduction to Programming Natural User Interfaces (Technology in Action)

In this chapter you’ll unbox a new Kinect—or if you have one already, you’ll disconnect it from your Xbox. Then you’ll install some software, plug the Kinect into a computer, and take a look at what all of the fuss is about with this unique device. You’ll learn what the different components of the Kinect are and...

Practical Arduino Engineering
Practical Arduino Engineering

Arduino boards have impressed both hackers and professional engineers. Whether you're a hobbyist or a professional, it isn't just a breadboard and a hazy idea that keeps you going. It's essential to institute a proper design, device instrumentation and, indeed, test your project thoroughly before committing to a...

Hacking the Xbox: An Introduction to Reverse Engineering
Hacking the Xbox: An Introduction to Reverse Engineering
This--this being the attitude encapsulated in Andrew "bunnie" Huang's Hacking the Xbox--is why a lot of people got into the computer industry in the first place. These people liked taking things apart and figuring out how they worked, then making them serve purposes they weren't originally designed for and sharing the new discoveries with...
Mastering OpenCV with Practical Computer Vision Projects
Mastering OpenCV with Practical Computer Vision Projects

Computer Vision is fast becoming an important technology and is used in Mars robots, national security systems, automated factories, driver-less cars, and medical image analysis to new forms of human-computer interaction. OpenCV is the most common library for computer vision, providing hundreds of complex and fast algorithms. But it has a...

Windows 10 Absolute Beginner's Guide (includes Content Update Program)
Windows 10 Absolute Beginner's Guide (includes Content Update Program)

Book + Content Update Program

 

Make the most of your new Windows 10 device–without needing to be a technical expert! This book is the fastest way to take control of Windows 10, and use it to create, connect, and...

C# Game Programming: For Serious Game Creation
C# Game Programming: For Serious Game Creation

Even experienced game developers sometimes have a hard time making their vision for a great game a reality. The number of available programming languages, libraries, and production methods can make the development process overwhelming and result in complicated, unreliable game code. C# Game Programming: For Serious Game Creation shows...

The Xbox 360 Uncloaked:: The Real Story Behind Microsoft's Next-Generation Video Game Console
The Xbox 360 Uncloaked:: The Real Story Behind Microsoft's Next-Generation Video Game Console
A fascinating insider's look at the evolution of the Xbox 360 and Microsoft's ambitious gamble to become a leading force in the multi-billion dollar video game industry. Through extensive interviews and unprecedented access, San Jose Mercury News Technology and Gaming Writer Dean Takahashi takes you behind the scenes as he reveals... The birth of...
3D Math Primer for Graphics and Game Development (Wordware Game Math Library)
3D Math Primer for Graphics and Game Development (Wordware Game Math Library)
This book covers fundamental 3D math concepts that are especially useful for computer game developers and programmers.

Covers fundamental 3D math concepts that are especially useful for computer game developers and programmers. Illustrates how to put the techniques into practice, and exercises at the end of each chapter help
...
Game Engine Gems, Volume One
Game Engine Gems, Volume One

In the fields of computer graphics and computer game development, the word gem has been established as a term for describing a short article that focuses on a particular technique, a clever trick, or practical advice that a person working in these fields would find interesting and useful....

Game Coding Complete, Third Edition
Game Coding Complete, Third Edition

I had been playing the Ultima series of games by Richard Garriott since I was in high school, and I was a die-hard fan. Every game he published, I played all the way through, from Ultima I on the Apple ][ to Ultima V on the IBM PC. Ultima VI came out right as I graduated from college, and I noticed that the contact information for Origin...

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