Developing 2D Games with Unity: Independent Game Programming with C#
Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs,...
Windows 10 Anniversary Update Bible
Your all-inclusive guide to Windows 10 Anniversary Edition
Windows 10 Bible, Anniversary Update presents the ultimate reference for enterprise and professional Windows 10 Anniversary Update users. From setup and settings to networking and the daily workflow, this book provides expert guidance on all aspects of the OS....
Unity Game Development Scripting
Write efficient C# scripts to create modular key game elements that are usable for any kind of Unity project
About This Book
Write customizable scripts that are easy to adjust to suit the needs of different projects
Combine your knowledge of modular scripting elements to build a complete...
Game Coding Complete, Third Edition
I had been playing the Ultima series of games by Richard Garriott since I was in high school, and I was a die-hard fan. Every game he published, I played all the way through, from Ultima I on the Apple ][ to Ultima V on the IBM PC. Ultima VI came out right as I graduated from college, and I noticed that the contact information for Origin...
Home Theater For Dummies (Computer/Tech)
Overwhelmed with big screen TV and home theater audio options? What do you need to build the perfect home theater experience? Home Theater For Dummies, 3rd Edition shows you how to plan a home theater system and choose components that fit your budget and your room.
Beginning with the most basic information, this guide...
Physics for Game Developers: Science, math, and code for realistic effects
If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets....
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