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XBOX 360 Forensics: A Digital Forensics Guide to Examining Artifacts
XBOX 360 Forensics: A Digital Forensics Guide to Examining Artifacts

Game consoles have evolved to become complex computer systems that may contain evidence to assist in a criminal investigation. From networking capabilities to chat, voicemail, streaming video and email, the game consoles of today are unrecognizable from complex computer systems. With over 10 million XBOX 360s sold in the United States the...

Microsoft® XNA™ Game Studio 2.0: Learn Programming Now!
Microsoft® XNA™ Game Studio 2.0: Learn Programming Now!

With XNA Game Studio 2.0, Microsoft is doing something really special. They are providing an accessible means for people to create programs for the Xbox 360. Now pretty much anyone can take their game ideas and run them on a genuine console.

This book will show you how to make game programs and run them on an Xbox 360 or...

Microsoft XNA Game Studio 3.0 Unleashed
Microsoft XNA Game Studio 3.0 Unleashed

Using XNA Game Studio 3.0, any programmer can master the art of game development and begin selling games to millions of Xbox 360 users worldwide. Now, there’s a practical, comprehensive guide to game development with Microsoft’s powerful new XNA Game Studio 3.0 and the entire XNA Framework.

XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Developer's Library)
XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Developer's Library)

Get Started Fast with XNA Game Studio 4.0–and Build Great Games for Both Windows® Phone 7 and Xbox 360®

 

This is the industry’s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms,...

Hacking the Xbox: An Introduction to Reverse Engineering
Hacking the Xbox: An Introduction to Reverse Engineering
This--this being the attitude encapsulated in Andrew "bunnie" Huang's Hacking the Xbox--is why a lot of people got into the computer industry in the first place. These people liked taking things apart and figuring out how they worked, then making them serve purposes they weren't originally designed for and sharing the new discoveries with...
XNA Game Studio 4.0 for Xbox 360 Developers
XNA Game Studio 4.0 for Xbox 360 Developers

Discover how to create exciting and challenging games for the Xbox 360 using XNA Game Studio 4.0 and the Visual C# programming language. XNA Game Studio 4.0 for Xbox 360 Developers provides experienced game developers with a comprehensive overview of the XNA Framework, providing all the tools,...

The Xbox 360 Uncloaked:: The Real Story Behind Microsoft's Next-Generation Video Game Console
The Xbox 360 Uncloaked:: The Real Story Behind Microsoft's Next-Generation Video Game Console
A fascinating insider's look at the evolution of the Xbox 360 and Microsoft's ambitious gamble to become a leading force in the multi-billion dollar video game industry. Through extensive interviews and unprecedented access, San Jose Mercury News Technology and Gaming Writer Dean Takahashi takes you behind the scenes as he reveals... The birth of...
My Xbox: Xbox 360, Kinect, and Xbox LIVE
My Xbox: Xbox 360, Kinect, and Xbox LIVE

This is the quick, visual, one-stop tutorial for everyone who wants to get maximum fun and entertainment out of their Xbox 360, Xbox Live, and Kinect controller. Gaming experts Christina and Bill Loguidice cover everything Xbox has to offer, uncovering cool features and tools most users won't ever discover on their own. You learn how to...

Xbox 360В For Dummies (For Dummies (Computer/Tech))
Xbox 360В For Dummies (For Dummies (Computer/Tech))
Microsoft's Xbox now accounts for 37 percent of the game console market, and the new Xbox 360 is due out for the 2005 holiday season, months before Sony's PlayStation 3. When gamers take the new Xbox home, however, they'll soon discover that it's more than a just a game machine-it's a full-fledged home media hub with more power than most PCs. This...
Vector Games Math Processors (Wordware Game Math Library)
Vector Games Math Processors (Wordware Game Math Library)
Vector math processors have, up until recently, been in the domain of
the supercomputer, such as the Cray computers. Computers that have
recently joined this realm are the Apple Velocity Engine (AltiVec)
coprocessor of the PowerPC G4 in Macintosh and UNIX computers, as
well as IBM’s Power PC-based Gekko used in the
...
The Video Game Theory Reader 2
The Video Game Theory Reader 2
"The Video Game Theory Reader 2" picks up where the first "Video Game Theory Reader" (Routledge, 2003) left off, with a group of leading scholars turning their attention to next-generation platforms - the Nintendo Wii, the PlayStation 3, the Xbox 360 - and to new issues in the rapidly expanding field of video games studies. The...
The Video Game Explosion: A History from PONG to PlayStation and Beyond
The Video Game Explosion: A History from PONG to PlayStation and Beyond
In the United States alone, the video game industry raked in an astonishing $12.5 billion last year, and shows no signs of slowing. Once dismissed as a fleeting fad of the young and frivolous, this booming industry has not only proven its staying power, but promises to continue driving the future of new media and emerging technologies. Today video...
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