In the past two years, since the release of this book, usage of the HTML5 Canvas has
grown by leaps and bounds. The original edition of this book was one of the first publications
dedicated to the Canvas. While we were proud to get out of the gate fast, it also
meant that we had to do a lot of research and exploration...
Computer Graphics Through OpenGL®: From Theory to Experiments
COMPREHENSIVE COVERAGE OF SHADERS AND THE PROGRAMMABLE PIPELINE
From geometric primitives to animation to 3D modeling to lighting, shading and texturing, Computer Graphics Through OpenGL®: From Theory to Experiments is a comprehensive introduction to computer graphics which uses an active...
Python Programming for the Absolute Beginner
If you are new to programming with Python and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the for the absolute beginner series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical Python...
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