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R Markdown (Chapman & Hall/CRC The R Series)
R Markdown (Chapman & Hall/CRC The R Series)

R Markdown: The Definitive Guide is the first official book authored by the core R Markdown developers that provides a comprehensive and accurate reference to the R Markdown ecosystem. With R Markdown, you can easily create reproducible data analysis reports, presentations, dashboards, interactive applications,...

Python GUI Programming with Tkinter: Develop responsive and powerful GUI applications with Tkinter
Python GUI Programming with Tkinter: Develop responsive and powerful GUI applications with Tkinter

Find out how to create visually stunning and feature-rich applications by empowering Python's built-in Tkinter GUI toolkit

Key Features

  • Explore Tkinter's powerful features to easily design and customize your GUI application
  • Learn the basics of 2D and 3D animation...
Python for Teenagers: Learn to Program like a Superhero!
Python for Teenagers: Learn to Program like a Superhero!
Discover everything you need to know about Python to turn your passion of programming into a job you'll love. Fueled by fun and practical examples, this book gives high schoolers who want learn an easy programming language ideas for how to leverage them in the workforce. 

Start with the
...
Mastering Microsoft Power BI: Expert techniques for effective data analytics and business intelligence
Mastering Microsoft Power BI: Expert techniques for effective data analytics and business intelligence

Design, create and manage robust Power BI solutions to gain meaningful business insights

Key Features

  • Master all the dashboarding and reporting features of Microsoft Power BI
  • Combine data from multiple sources, create stunning visualizations and publish your reports across...
Modeling and Animation Using Blender: Blender 2.80: The Rise of Eevee
Modeling and Animation Using Blender: Blender 2.80: The Rise of Eevee

Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the...

Tkinter GUI Programming by Example: Learn to create modern GUIs using Tkinter by building real-world projects in Python
Tkinter GUI Programming by Example: Learn to create modern GUIs using Tkinter by building real-world projects in Python

Leverage the power of Python and its de facto GUI framework to build highly interactive interfaces

Key Features

  • The fundamentals of Python and GUI programming with Tkinter.
  • Create multiple cross-platform projects by integrating a host of third-party libraries and...
HTML5 Canvas
HTML5 Canvas
In the past two years, since the release of this book, usage of the HTML5 Canvas has grown by leaps and bounds. The original edition of this book was one of the first publications dedicated to the Canvas. While we were proud to get out of the gate fast, it also meant that we had to do a lot of research and exploration...
Computer Graphics Through OpenGL®: From Theory to Experiments
Computer Graphics Through OpenGL®: From Theory to Experiments

COMPREHENSIVE COVERAGE OF SHADERS AND THE PROGRAMMABLE PIPELINE

From geometric primitives to animation to 3D modeling to lighting, shading and texturing, Computer Graphics Through OpenGL®: From Theory to Experiments is a comprehensive introduction to computer graphics which uses an active...

Python Programming for the Absolute Beginner
Python Programming for the Absolute Beginner

If you are new to programming with Python and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the for the absolute beginner series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical Python...

Learning Cocoa with Objective-C: Developing for the Mac and iOS App Stores
Learning Cocoa with Objective-C: Developing for the Mac and iOS App Stores

Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don’t have experience with Apple’s developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you need to build apps for the...

Learning Web Design: A Beginner's Guide to HTML, CSS, JavaScript, and Web Graphics
Learning Web Design: A Beginner's Guide to HTML, CSS, JavaScript, and Web Graphics

Do you want to build web pages but have no prior experience? This friendly guide is the perfect place to start. You’ll begin at square one, learning how the web and web pages work, and then steadily build from there. By the end of the book, you’ll have the skills to create a simple site with multicolumn pages that adapt...

Mathematics for Computer Graphics
Mathematics for Computer Graphics
Baffled by maths? Then don't give up hope. John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics. In thirteen chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical techniques...
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