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Concurrency: State Models & Java Programs
Concurrent Programs are notoriously difficult to get right. This book provides a systematic and practical approach to designing, analyzing and implementing concurrent programs. Concurrency concepts and techniques are introduced and illustrated using both state models and Java programs. The design models enable concurrent behavior to be... | | Adobe Flash CS6 Revealed
ADOBE FLASH CS6 REVEALED introduces Adobe Flash CS6 Professional, the industry-standard software for developing interactive experiences on the Web, desktops, mobile devices, and tablets. Following an overview of Flash fundamentals, the book progresses to individual Flash skills, such as drawing, animation, special effects, audio, video, and... | | Android Apps for Absolute Beginners
Anybody can start building multimedia apps for the Android platform, and this book will show you how! Now updated to include both Android 4.4 and the new Android L, Android Apps for Absolute Beginners, Third Edition takes you through the process of getting your first Android apps up and running using plain English and... |
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Microsoft Office PowerPoint 2003 Fast & EasyUse this book's easy-to-follow instructions to create dazzling presentations with Microsoft PowerPoint. Step-by-step tips teach you to add data to blank presentations, jazz it up with graphics, animation or digital photos, and publish it to the Web or CD.
Relax. Learning how... | | Effective Web DesignThis is a nuts and bolts coding book. In it are examples showing how to hand-code, in XHTML, sites that include images, links, tables, frames, style sheets--just about everything you might want. There's also extensive advice on planning your site design, knowing your audience, and doing e-business.
The author's fundamental approach to... | | SketchUp 7.1 for Architectural Visualization: Beginner's Guide
Google SketchUp, the most popular architectural software package, is used by millions of architects and visualizers throughout the world. But what you may not know is that it's also the most powerful 3D design software on the market. With this book in hand and patented technology such as the PhotoMatch, Push-Pull, and Face-me components... |
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Blender 3D Basics
When researching in preparation to write this book, we discovered that some Blender users
try to learn Blender three times and give up twice before they become comfortable with
Blender's effective, if unusual, interface. The editors at Packt and I decided that this was a
problem that could be solved. The answer is to explain... | | iOS Development using MonoTouch Cookbook
Technology is advancing quite rapidly. Portable devices, such as media players, smartphones, and tablets, have brought huge advancements and changes in the way people communicate, share, and consume digital content. Developers need to be up-to-date with the available platforms these devices work on, if they want to be "part of the... | | 3D Graphics for Game Programming
Many of computer graphics classes in colleges are focused on real-time rendering
and animation. However, it is not easy to nd an appropriate textbook,
which presents the state of the art in interactive graphics, is balanced between
theory and practicality, and is of a proper length to be covered in a semester.
This book is... |
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