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Programming 101: The How and Why of Programming Revealed Using the Processing Programming Language
Programming 101: The How and Why of Programming Revealed Using the Processing Programming Language

Understand the importance of programming, even if you’ve never programmed before! This book will teach you the basics of programming using the Processing programming language. You will create your own Processing sketches, using personal images, themes, or hobbies that you enjoy. 

The chapters in the book will...

Lingo in a Nutshell: A Desktop Quick Reference
Lingo in a Nutshell: A Desktop Quick Reference
Once again, O'Reilly scores big with a comprehensive treatment of a programming language that doesn't spend much time teaching the fundamentals. Lingo in a Nutshell sets a benchmark for Lingo documentation that no other book or online resource meets.

Lingo in a Nutshell has to do with behind-the-scenes aspects of Lingo,...

Inside LightWave v9
Inside LightWave v9
You hold in your hands the best-selling guide to NewTek's LightWave 3D animation software, completely updated for LightWave v9 by award-winning animator and trainer Dan Ablan. Rather than rehash the documentation like other books, this down-to-earth, easy-to-follow guide offers an invaluable set of project tutorials that teach you the ins and...
Real World Adobe InDesign CS5
Real World Adobe InDesign CS5

Sharpen your InDesign skills with this definitive resource created specifically for design professionals who need to lay out, proof, export, and print/publish pages in InDesign CS5. Best-selling authors Olav Martin Kvern, David Blatner, and Bob Bringhurst share their hands-on techniques to help you master InDesign’s advanced layout...

Computer Graphics for Artists: An Introduction
Computer Graphics for Artists: An Introduction

Computer Graphics for Artists: an introduction is an application-independent, reader-friendly primer for anyone with a serious desire to understand 3D Computer Graphics

Opening with the first and most basic elements of computer graphics, the book rapidly advances into progressively more complex concepts. Each of the elements,...

Mastering Autodesk VIZ 2007
Mastering Autodesk VIZ 2007
Turn Your Ideas Into High-Impact 3D Models and Animations

Transform flat drawings and concepts into impressive 3D visualizations that will amaze your clients with the comprehensive instruction you'll find in Mastering Autodesk VIZ 2007. Written by VIZ experts, this book shows you how to get the most out of...

Beginning iOS 6 Games Development
Beginning iOS 6 Games Development

Game apps on iPhone and now The New iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell?  Now, you can learn to build game apps for the iPhone 5 and The New iPad using the new iOS 6 SDK.   

Beginning iOS 6 Games Development provides a clear
...

Mastering CryENGINE
Mastering CryENGINE

Use CryENGINE at a professional level and master the engine's advanced features to build AAA quality games

Overview

  • Explore the CryENGINE production methods used by industry professionals
  • Master the advanced features of CryENGINE, such as facial animation and the input system
  • ...
Adobe Photoshop CS6 Bible
Adobe Photoshop CS6 Bible

Welcome to the Photoshop CS6 Bible, the latest edition of the bestselling reference guide on Photoshop in publishing history. Now in its 18th year, the Photoshop Bible is the longest continuously published title on Adobe Photoshop. With numerous U.S. editions, dozens of localized translations around the globe, and hundreds of thousands of...

Learn Unity for 2D Game Development (Technology in Action)
Learn Unity for 2D Game Development (Technology in Action)

2D games are everywhere, from mobile devices and websites to game consoles and PCs. Timeless and popular, 2D games represent a substantial segment of the games market.

In Learn Unity for 2D Game Development, targeted at both game development newcomers and established developers, experienced game developer Alan Thorn...
Pro Android Web Game Apps: Using HTML5, CSS3 and JavaScript
Pro Android Web Game Apps: Using HTML5, CSS3 and JavaScript

Dive into game development and create great multiplayer online games with Pro Android Web Game Apps. This hands-on guide covers both the theory and practice of browser game development for the Android platform. You'll use cutting-edge technologies to make game engines in your browser, establish real-time server communication, and create...

Mac OS X Leopard Phrasebook (Developer's Library)
Mac OS X Leopard Phrasebook (Developer's Library)
When then-Apple-CEO Gil Amelio announced in 1997 that the company had bought NeXT and that Steve Jobs, Apple's erstwhile founder and visionary, would be returning, many die-hard Macintosh fans were horrified. Apple was not in good shape at the time, and the purchase of NeXT almost certainly meant that the beloved but creaky old Mac OS would be...
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