In this comprehensive game development reference, users are taken from modeling a still-life scene to animating photo-realistic and fantasy characters in a variety of organic and mechanical backgrounds.
This book focuses on practical work with the 3ds max modeling and animation package from Discreet and is a follow-up to the book...
Microsoft’s Windows Presentation Foundation (WPF) provides the foundation for building applications and high-quality user experiences for the Windows operating system. It blends the application user interface, documents, and media content, while exploiting the full power of your computer’s operating system.
In the past two years, since the release of this book, usage of the HTML5 Canvas has
grown by leaps and bounds. The original edition of this book was one of the first publications
dedicated to the Canvas. While we were proud to get out of the gate fast, it also
meant that we had to do a lot of research and exploration...
For advanced LabVIEW users, this book is packed with practical recipes designed to immerse you in graphical programming, covering everything from animation creation to working with external applications.
Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6
Key Features
Explore techniques for implementing shadows using shadow maps and shadow volumes
Matrix transforms are ubiquitous within the world of computer graphics, where they have become an invaluable tool in a programmer’s toolkit for solving everything from 2D image scaling to 3D rotation about an arbitrary axis. Virtually every software system and hardware graphics processor uses matrices to undertake operations such as...
If you know C++ this book takes your creative potential to a whole other level. The practical recipes show you how to create interactive and visually dynamic applications using Cinder which will excite and delight your audience.
Overview
Learn powerful techniques for building creative applications using...
Teaches graphic artists the fundamentals of computer programming within a visual playground!
This book teaches you the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. A unique lab-style manual, the book gives graphic...
Everyone seems to have an opinion as to why their favorite mobile platform is better than the others. Some prefer iOS, others choose Android—each platform has its pros and cons. For me, however, iOS stands above the rest in large part due to its use of powerful native frameworks.
If you picked up this book, you are probably looking for a way to bring more emotion to your animated characters. Emotion in animation is much more than just depicting emotion in a character. In this book, character emotion is covered as well as other aspects of animation, such as environments and conveying emotion to the audience. My hope in...
Developing C# Applications for iPhone and iPad using MonoTouch shows you how to use your existing C# skills to write apps for the iPhone and iPad. Fortunately, there's MonoTouch, Novell's .NET library that allows C# developers to write C# code that executes in iOS. Furthermore, MonoTouch allows you to address all the unique...
The days of Flash as a creative luxury are long gone. After months of downsizing, Flash creativity has been on a huge rationalization program. It is no longer enough to present animation in millions of colors and a hundred transparencies. It is no longer sufficient to provide interactivity and dynamism for their own sake.