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| | HTML5 Games: Creating Fun with HTML5, CSS3, and WebGL
"All this is done in HTML5, by the way!" exclaimed Steve Jobs, the mind and face of the
Apple success story, as he walked the audience through the new HTMLs-powered ad
system at the iPhone OS 4.0 Keynote, receiving cheers, laughs, and applause in return.
The recent developments in open, standards-based web technologies... | | OpenGL ES 3.0 Programming Guide (2nd Edition)
OpenGL® ES™ is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without compromising device performance or... |
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| | Supercharged JavaScript Graphics: with HTML5 canvas, jQuery, and More
With HTML5 and improved web browser support, JavaScript has become the tool of choice for creating high-performance web graphics. This faced-paced book shows you how to use JavaScript, jQuery, DHTML, and HTML5's Canvas element to create rich web applications for computers and mobile devices.
By following real-world... | | 3ds Max 2012 Bible
Every time I enter the computer room (which my wife calls the dungeon), my wife still says
that I am off to my “fun and games.” I, as always, flatly deny this accusation, saying that it is
serious work that I am involved in. But later, when I emerge with a twinkle in my eye and
excitedly ask her to take a look at my... |
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