Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
The Multiplayer Classroom: Designing Coursework as a Game
The Multiplayer Classroom: Designing Coursework as a Game

Discover how to engage your students and raise their grades and attendance in your classroom. THE MULTIPLAYER CLASSROOM: DESIGNING COURSEWORK AS A GAME is your detailed guide to designing any structured learning experience as a game. Written for professional educators or those learning to be educators, here are the tools to engage and excite...

Cocos2d for iPhone 1 Game Development Cookbook
Cocos2d for iPhone 1 Game Development Cookbook
Cocos2d for iPhone is a robust but simple to use 2D game framework for iPhone. It is fast, flexible, free, and App Store approved. More than 2500 App Store games already use it, including many best-selling games. Do you want to take your Cocos2d game development skills to the next level and become more professional in Cocos2d game design?...
Three Dimensional System Integration: IC Stacking Process and Design
Three Dimensional System Integration: IC Stacking Process and Design

Three-dimensional (3D) integrated circuit (IC) stacking is the next big step in electronic system integration. It enables packing more functionality, as well as integration of heterogeneous materials, devices, and signals, in the same space (volume). This results in consumer electronics (e.g., mobile, handheld devices) which can run more...

Programming 2D Games
Programming 2D Games

A First Course in Game Programming
Most of today’s commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book was carefully crafted
...

Java Network Programming, Third Edition
Java Network Programming, Third Edition

Java's growth over the last 10 years has been nothing short of phenomenal. Given Java's rapid rise to prominence and the even more spectacular growth of the Internet, it's a little surprising that network programming in Java is still so mysterious to so many. It doesn't have to be. In fact, writing network programs in Java...

Visual Basic Game Programming for Teens
Visual Basic Game Programming for Teens

Visual Basic Game Programming for Teens, Third Edition teaches teens and other beginners how to create their own 2D role-playing game (RPG) using the free to download and easy to use Visual Basic 2008 Express. The game is built step-by-step throughout the book as readers learn new skills and build upon them. This new edition features almost...

Droids Made Simple: For the Droid, Droid X, Droid 2, and Droid 2 Global (Made Simple (Apress))
Droids Made Simple: For the Droid, Droid X, Droid 2, and Droid 2 Global (Made Simple (Apress))

If you have a Droid series smartphone—Droid, Droid X, Droid 2, or Droid 2 Global—and are eager to get the most out of your device, Droids Made Simple is perfect for you. Authors Martin Trautschold, Gary Mazo and Marziah Karch guide you through all of the features, tips,...

Modelling Computing Systems: Mathematics for Computer Science (Undergraduate Topics in Computer Science)
Modelling Computing Systems: Mathematics for Computer Science (Undergraduate Topics in Computer Science)

This engaging text presents the fundamental mathematics and modelling techniques for computing systems in a novel and light-hearted way, which can be easily followed by students at the very beginning of their university education. Key concepts are taught through a large collection of challenging yet fun mathematical games and logical puzzles...

Lightwave 3D Character Animation
Lightwave 3D Character Animation
This book is for anyone who has ever had a character in their heart that they’ve wanted to bring to life with as much fluidity, power, and grace as can be seen in the best animated feature films. This is a book for anyone who has wanted to become an animator but hasn’t gone to Sheridan College in Toronto or CalArts in Valencia. This is...
.NET Windows Forms Custom Controls
.NET Windows Forms Custom Controls

The intent of this book is to teach .NET developers the skills necessary to create their own leading edge custom controls. The art of creating custom controls has never been truly explored in detail, often the examples provided are trivial and do not begin to explore the requirements need for a commercial quality custom control. This book will...

Game Engine Toolset Development
Game Engine Toolset Development
Toolset development is an extremely broad topic. Game Engine Toolset Development provides you with a core set of skills and a comprehensive insight that will aid you in the development of game engine utilities, significantly reducing the time period associated with the construction phase of a project. The book starts off with topics regarding...
Project Arcade: Build Your Own Arcade Machine
Project Arcade: Build Your Own Arcade Machine
This book is a culmination of five years of research into the subject of interfacing genuine arcade controls to computers. It is a polished and portable companion to the author’s Web site, the Build Your Own Arcade Controls FAQ (BYOAC), located at www.arcadecontrols.com/. Most of the research and information for this book came from the Web,...
unlimited object storage image
Result Page: 122 121 120 119 118 117 116 115 114 113 112 111 110 109 108 107 106 105 104 
©2021 LearnIT (support@pdfchm.net) - Privacy Policy