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 Taking Your iPod Touch to the Max (Technology in Action)Fast and fun to read, Taking Your iPod Touch to the Max gives you all the tips and techniques you could ever think of to make the most of your Apple iPod Touch. Erica Sadun is an expert at hacking devices to discover undocumented tricks, and this book reveals everything and more about the functionality of the iPod Touch.... |  |  |  |  Visual Basic 2008 Recipes: A Problem-Solution ApproachSometimes you just need to solve a problem and get on with your work. To that end, Visual Basic 2008 Recipes is a compendium of practical solutions for busy VB .NET programmers. Create time for the more interesting aspects of your VB .NET project by solving common problems with the practical solutions and dozens of code examples in this... |
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 Image-Based RenderingImage-based rendering (IBR) refers to a collection of techniques and representations that allow 3D scenes and objects to be visualized in a realistic way without full 3D model reconstruction. IBR uses images as the primary substrate. The potential for photorealistic visualization has tremendous appeal, and it is thus not surprising that IBR has... |  |  Maya for Games: Modeling and Texturing Techniques with Maya and MudboxThank you for choosing, in my opinion, one of the best books available for next-generation modeling and 3D game art techniques. I would like to take a moment to say a few words regarding the purpose of this book (or, as I would call it, training courseware) and what you can expect to learn from it. Many years ago when I was new to 3D and learning... |  |  |
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 |  |  The New Media ReaderThis reader collects the texts, videos, and computer programs--many of them now almost impossible to find--that chronicle the history and form the foundation of the still-emerging field of new media. General introductions by Janet Murray and Lev Manovich, along with short introductions to each of the texts, place the works in their historical... |  |  Trigger Happy: Videogames and the Entertainment RevolutionThe Edge calls Trigger Happy a "seminal piece of work." For the first time ever, an aficionado with a knowledge of art, culture, and a real love of gaming takes a critical look at the future of our videogames, and compares their aesthetic and economic impact on society to that of film. Thirty years after the invention of the simplest of... |
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