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Real-time 3D Character Animation with Visual C++ (Book & CD-ROM)
Real-time 3D Character Animation with Visual C++ (Book & CD-ROM)
Do you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation (R) game with characters running and leaping through an exciting landscape and wondered how it was done? If so then this book will give you all the information you need to achieve this goal, whether...
Professional Visual Studio Extensibility
Professional Visual Studio Extensibility
Professional Visual Studio Extensibility

Are you ready to extend the capabilities of Visual Studio to become more efficient and productive? Whether you want to integrate optimized builds, enhanced programming tools, or other rapid application development features, this unique resource shows you how to develop customized...

Hello, Android: Introducing Google's Mobile Development Platform
Hello, Android: Introducing Google's Mobile Development Platform
Android is a new software toolkit for mobile phones, created by Google and the Open Handset Alliance. In a few years, it's expected to be found inside millions of cell phones and other mobile devices, making Android a major platform for application developers. That could be your own program running on all those devices.

Getting started...

Scratch Programming for Teens
Scratch Programming for Teens
Welcome to Scratch Programming for Teens! Scratch is a programming language developed by the MIT Media Lab for the purpose of teaching programming to teens and other first-time programmers. Scratch is a new programming language, initially released in May 2007. Scratch supports the development of computer games, interactive stories, graphic artwork...
Dungeon Master 4th Edition For Dummies
Dungeon Master 4th Edition For Dummies
Whether you've been a Dungeon Master (DM) before and want to fine-tune your skills or want to get ready and take the plunge, this is the book for you. It gives you the basics on running a great game, info for more advanced dungeon mastering, guidelines for creating adventures, and tips for building a campaign. It shows you how to:
Canvas Pocket Reference: Scripted Graphics for HTML5
Canvas Pocket Reference: Scripted Graphics for HTML5

The Canvas element is a revolutionary feature of HTML5 that enables powerful graphics for rich Internet applications, and this pocket reference provides the essentials you need to put this element to work. If you have working knowledge of JavaScript, this book will help you create detailed, interactive, and animated graphics -- from...

Rules of Play: Game Design Fundamentals
Rules of Play: Game Design Fundamentals
For hundreds of years, the field of game design has drifted along under the radar of culture, producing timeless masterpieces and masterful time-wasters without drawing much attention to itself-without, in fact, behaving like a "field" at all. Suddenly, powered by the big bang of computer technology, game design has...
The Kindle Fire Pocket Guide
The Kindle Fire Pocket Guide

This affordable and engaging guide is packed with practical information to you help you get the most from your Kindle Fire. Amazon Kindle expert Scott McNulty offers plenty of tips and pointers for using Amazon's trim tablet, including how to download apps, read books, take advantage of the Amazon cloud, and browse...

GPU Pro 4: Advanced Rendering Techniques
GPU Pro 4: Advanced Rendering Techniques

GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges. Focusing on interactive media and games, the book covers up-to-date methods for producing real-time graphics.

Section editors Wolfgang Engel,...

Fundamentals of X Programming: Graphical User Interfaces and Beyond
Fundamentals of X Programming: Graphical User Interfaces and Beyond
This book provides an overview of the X Window System focusing on characteristics that have significant impact on the development of both application programs and widgets. We pay special attention to applications that go beyond graphical user interfaces (GUIs); therefore we discuss issues affecting video games, visualization and imaging programs,...
Developing USB PC Peripherals Using Intel 8X930AX USB Microcontroller
Developing USB PC Peripherals Using Intel 8X930AX USB Microcontroller
Universal Serial Bus (USB) is one of the most important developments in PC peripheral interconnect technology since the introduction of serial and parallel ports in the early 1980's. It is fast becoming the port of choice for many new digital video conferencing cameras, scanners, monitors, PC telephony equipment, and Human Interface Devices such as...
Object-Oriented Game Development
Object-Oriented Game Development
This book addresses how program teams can develop complex games within the constraints of deadlines, budgets, and changing technologies. It establishes a set best practices taken from real-world experiences, while making sure readers understand that there are not any absolute solutions. Readers are taught how to write reusable code that they will...
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