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Reinforcement Learning with TensorFlow: A beginner's guide to designing self-learning systems with TensorFlow and OpenAI Gym
Reinforcement Learning with TensorFlow: A beginner's guide to designing self-learning systems with TensorFlow and OpenAI Gym

Leverage the power of reinforcement learning techniques to develop self-learning systems using TensorFlow

Key Features

  • Explore reinforcement learning concepts and their implementation using TensorFlow
  • Discover different problem-solving methods for reinforcement...
Keras Reinforcement Learning Projects: 9 projects exploring popular reinforcement learning techniques to build self-learning agents
Keras Reinforcement Learning Projects: 9 projects exploring popular reinforcement learning techniques to build self-learning agents

A practical guide to mastering reinforcement learning algorithms using Keras

Key Features

  • Build projects across robotics, gaming, and finance fields, putting reinforcement learning (RL) into action
  • Get to grips with Keras and practice on real-world unstructured...
Hands-On Reinforcement Learning with Python: Master reinforcement and deep reinforcement learning using OpenAI Gym and TensorFlow
Hands-On Reinforcement Learning with Python: Master reinforcement and deep reinforcement learning using OpenAI Gym and TensorFlow

A hands-on guide enriched with examples to master deep reinforcement learning algorithms with Python

Key Features

  • Enter the world of artificial intelligence using the power of Python
  • An example-rich guide to master various RL and DRL algorithms
  • Explore...
Android Arcade Game App: A Real World Project - Case Study Approach
Android Arcade Game App: A Real World Project - Case Study Approach
Welcome to Android Arcade Game App. In this book, you will learn how to create an Android arcade-style game “from project to publish.” While I will walk you through solutions to some gaming development problems, this book is not necessarily for beginner developers.

You chose this book because you are
...
Practical Game Design: Learn the art of game design through applicable skills and cutting-edge insights
Practical Game Design: Learn the art of game design through applicable skills and cutting-edge insights

Design accessible and creative games across genres, platforms, and development realities

Key Features

  • Implement the skills and techniques required to work in a professional studio
  • Ace the core principles and processes of level design, world building, and storytelling
  • ...
Developing Turn-Based Multiplayer Games: with GameMaker Studio 2 and NodeJS
Developing Turn-Based Multiplayer Games: with GameMaker Studio 2 and NodeJS
Create your first turn-based multiplayer game using GameMaker Studio 2’s built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up.  You will...
Getting Started with Unity 2018 - Third Edition: A Beginner's Guide to 2D and 3D game development with Unity
Getting Started with Unity 2018 - Third Edition: A Beginner's Guide to 2D and 3D game development with Unity

Learn how to use Unity 2018 by creating your very own 3D game while developing your essential skills

Key Features

  • Learn to create immersive 3D games and Virtual Reality experiences with Unity 2018
  • Build custom scripts to make your game characters interactive
  • ...
Computer Games and Team and Individual Learning
Computer Games and Team and Individual Learning

Documents research on the impact of computer games on the learning of adults. Computer games and learning are characterized from a series of different theoretical and empirical viewpoints. Both civilian sector and military applications are presented. While effectiveness of game environments to support learning can be documented in terms of...

Developing 2D Games with Unity: Independent Game Programming with C#
Developing 2D Games with Unity: Independent Game Programming with C#

Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs,...

QoS and QoE Management in UMTS Cellular Systems
QoS and QoE Management in UMTS Cellular Systems
This comprehensive volume provides state-of-the art guidance on Quality of Service (QoS) and Quality of end-user Experience (QoE) management in UMTS cellular systems, tackling planning, provisioning, monitoring and optimisation issues in a single accessible resource. In addition, a detailed discussion is provided on service applications, QoS...
Play Redux: The Form of Computer Games (Digital Culture Books)
Play Redux: The Form of Computer Games (Digital Culture Books)
A new look at digital gaming and the aesthetics of play
 
Play is a very interesting thing. Somewhat strangely, though, play is not studied as often as are the consequences of play.
 
The reason for this becomes clear when we try to study play: it is a...
OUYA Game Development by Example
OUYA Game Development by Example

An allinclusive, fun guide to making professional 3D games for the OUYA console

About This Book

  • Create enthralling and unique games for the OUYA console
  • Learn basic scripting methods in a three-dimensional game engine
  • Polish and package your games for publishing on the OUYA...
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