Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
Learning HTML5 Game Programming: A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL
Learning HTML5 Game Programming: A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL

Get Started Fast with HTML5 Online Game Programming!

 

HTML5 will transform web and mobile gaming. As new browsers rapidly adopt it, HTML5 will do everything “legacy” technologies such as Flash and Silverlight have done—and...

A History of Video Games in 64 Objects
A History of Video Games in 64 Objects

Inspired by the groundbreaking A History of the World in 100 Objects, this book draws on the unique collections of The Strong museum in Rochester, New York, to chronicle the evolution of video games, from Pong to first-person shooters, told through the stories of dozens of objects essential to the field’s creation and...

Raspberry Pi Embedded Projects Hotshot
Raspberry Pi Embedded Projects Hotshot

This book is targeted towards beginners and intermediate designers of mechatronic systems and embedded system design. Some familiarity with the Raspberry Pi and Python programming is preferred but not required.

The Raspberry Pi is a quaint example of technological innovations that come by once every two or three decades and set off...

Raspberry Pi By Example
Raspberry Pi By Example

Start building amazing projects with the Raspberry Pi right out of the box

About This Book

  • Explore the vast range of opportunities provided by Raspberry Pi and other hardware components such as a webcam, the Pi camera, and sensors
  • Get hands-on experience with coding, networking, and...
Play Redux: The Form of Computer Games (Digital Culture Books)
Play Redux: The Form of Computer Games (Digital Culture Books)
A new look at digital gaming and the aesthetics of play
 
Play is a very interesting thing. Somewhat strangely, though, play is not studied as often as are the consequences of play.
 
The reason for this becomes clear when we try to study play: it is a...
Android Forensics: Investigation, Analysis and Mobile Security for Google Android
Android Forensics: Investigation, Analysis and Mobile Security for Google Android
The Android mobile platform has quickly risen from its first phone in October 2008 to the most popular mobile operating system in the world by early 2011. The explosive growth of the platform has been a significant win for consumers with respect to competition and features. However, forensic analysts and security engineers have...
Augmented Reality: An Emerging Technologies Guide to AR
Augmented Reality: An Emerging Technologies Guide to AR
Augmented reality (AR) is a technology whose time has come. Conceived in rudimentary form as early as the 1960’s, AR is only now becoming truly practical. Recent advances in mobile processing, coupled with an explosion in digital storage capacity, ubiquity of wireless broadband connections, mass adoption of smart phones, and...
Microsoft XNA Game Studio Creator's Guide, Second Edition
Microsoft XNA Game Studio Creator's Guide, Second Edition

Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.

Bring your PC, Zune, and Xbox gaming visions to life with Microsoft XNA Game Studio

Develop...

Meet the Kinect: An Introduction to Programming Natural User Interfaces (Technology in Action)
Meet the Kinect: An Introduction to Programming Natural User Interfaces (Technology in Action)

In this chapter you’ll unbox a new Kinect—or if you have one already, you’ll disconnect it from your Xbox. Then you’ll install some software, plug the Kinect into a computer, and take a look at what all of the fuss is about with this unique device. You’ll learn what the different components of the Kinect are and...

Beginning Android 4 Games Development (Beginning Apress)
Beginning Android 4 Games Development (Beginning Apress)

Hi there, and welcome to the world of Android game development. You came here to learn about game development on Android, and we hope to be the people who enable you to realize your ideas.



Together we’ll cover quite a range of materials and topics: Android basics, audio and graphics programming, a
...
Real-Time Visual Effects for Game Programming (Gaming Media and Social Effects)
Real-Time Visual Effects for Game Programming (Gaming Media and Social Effects)

This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images. However, they have yet to be extensively applied in the game...

Hardware Hacking: Have Fun While Voiding Your Warranty
Hardware Hacking: Have Fun While Voiding Your Warranty

"If I had this book 10 years ago, the FBI would never have found me!" -- Kevin Mitnick This book has something for everyone---from the beginner hobbyist with no electronics or coding experience to the self-proclaimed "gadget geek." Take an ordinary piece of equipment and turn it into a personal work of art. Build upon an...

Result Page: 25 24 23 22 21 20 19 18 17 16 
©2018 LearnIT (support@pdfchm.net) - Privacy Policy