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Game Engine Black Book: Doom
Game Engine Black Book: Doom
It was early 1993 and id Software was at the top of the PC gaming industry. Wolfenstein 3D had established the First Person Shooter genre and sales of its sequel Spear of Destiny were skyrocketing. The technology and tools id had taken years to develop were no match for their many competitors.It would have been easy for id to coast on their...
OpenCL Parallel Programming Development Cookbook
OpenCL Parallel Programming Development Cookbook

OpenCL (Open Computing Language) is the first royalty-free standard for cross platform, parallel programming of modern processors found in personal computers, servers, mobiles, and embedded devices. OpenCL greatly improves speed and responsiveness for a wide spectrum of applications in numerous market categories, from gaming and entertainment...

Building Games with Ethereum Smart Contracts: Intermediate Projects for Solidity Developers
Building Games with Ethereum Smart Contracts: Intermediate Projects for Solidity Developers

Learn how to take your existing knowledge of Ethereum and Solidity to the next level. Hone your development skills and become more familiar with the syntax of the Solidity language by working through well-tested, well-documented intermediate-level sample projects.

You will begin by covering the basics of Ethereum,...

Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design
Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design
"Collins has written a truly encyclopedic work that wonderfully complements books on sound design in film, helping anyone in the audiovisual industry who desires to expand more confidently into teaching, designing, and producing audio in the gaming world. This book provides fascinating insights about how game audio can enhance player...
Data Structures for Game Programmers (Premier Press Game Development)
Data Structures for Game Programmers (Premier Press Game Development)
"Data Structures for Game Programmers" replaces endless pages of boring text with exciting gaming technology and eye-catching graphics. The complex subject of data structures is made easy to understand and fun to learn. Start with an explanation of how the most popular data structures and algorithms work. Then you're on your way as you...
Computer Games and Team and Individual Learning
Computer Games and Team and Individual Learning

Documents research on the impact of computer games on the learning of adults. Computer games and learning are characterized from a series of different theoretical and empirical viewpoints. Both civilian sector and military applications are presented. While effectiveness of game environments to support learning can be documented in terms of...

MongoDB Applied Design Patterns
MongoDB Applied Design Patterns

Whether you’re building a social media site or an internal-use enterprise application, this hands-on guide shows you the connection between MongoDb and the business problems it’s designed to solve. You’ll learn how to apply MongoDb design patterns to several challenging domains, such as ecommerce, content...

QoS and QoE Management in UMTS Cellular Systems
QoS and QoE Management in UMTS Cellular Systems
This comprehensive volume provides state-of-the art guidance on Quality of Service (QoS) and Quality of end-user Experience (QoE) management in UMTS cellular systems, tackling planning, provisioning, monitoring and optimisation issues in a single accessible resource. In addition, a detailed discussion is provided on service applications, QoS...
Play Redux: The Form of Computer Games (Digital Culture Books)
Play Redux: The Form of Computer Games (Digital Culture Books)
A new look at digital gaming and the aesthetics of play
 
Play is a very interesting thing. Somewhat strangely, though, play is not studied as often as are the consequences of play.
 
The reason for this becomes clear when we try to study play: it is a...
OUYA Game Development by Example
OUYA Game Development by Example

An allinclusive, fun guide to making professional 3D games for the OUYA console

About This Book

  • Create enthralling and unique games for the OUYA console
  • Learn basic scripting methods in a three-dimensional game engine
  • Polish and package your games for publishing on the OUYA...
Beginning Game Development with Python and Pygame: From Novice to Professional
Beginning Game Development with Python and Pygame: From Novice to Professional
Like music and movies, video games are rapidly becoming an integral part of our lives. Over the years, you've yearned for every new gaming console, mastered each blockbuster within weeks after its release, and have even won a local gaming competition or two. But lately you've been spending a lot of time thinking about a game idea of your own, or...
Hardcore Windows XP
Hardcore Windows XP

A Must-Have Resource for Power Users!

Take control of Windows XP and get the most out of everything this powerful operating system has to offer. Written by Microsoft Windows XP Expert Zone columnist Joli Ballew, this book shows you hundreds of tips and tricks you’ll be able to use right away. Learn to do everything from kick...

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