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Introduction to Java Programming, Brief Version (9th Edition)
Introduction to Java Programming, Brief Version (9th Edition)

This book teaches programming in a problem-driven way that focuses on problem solving rather than syntax. We make introductory programming interesting by using thought-provoking problems in a broad context. The central thread of early chapters is on problem solving. Appropriate syntax and library are introduced to enable readers to write...

Kinect Hacks: Tips & Tools for Motion and Pattern Detection
Kinect Hacks: Tips & Tools for Motion and Pattern Detection
The way we interact with machines is always changing. As technology evolves, new ways of interacting with computers become available to us, one innovative breakthrough after the next. If we go back 10 years, RIM was just starting to implement phone capabilities into their line of Blackberry mobile devices. Now we...
The OS X Mountain Lion Pocket Guide (Peachpit Pocket Guide)
The OS X Mountain Lion Pocket Guide (Peachpit Pocket Guide)
A lot has happened since Apple introduced OS X a decade ago (then called “Mac OS X”). What started as an incomplete replacement for an established operating system has become not only the backbone of today’s powerful Mac computers, but also the foundation for the iPhone, iPad, iPod touch, and Apple TV. At one...
Android Arcade Game App: A Real World Project - Case Study Approach
Android Arcade Game App: A Real World Project - Case Study Approach
Welcome to Android Arcade Game App. In this book, you will learn how to create an Android arcade-style game “from project to publish.” While I will walk you through solutions to some gaming development problems, this book is not necessarily for beginner developers.

You chose this book because you are
...
Getting Started with Windows 8 Apps: A Guide to the Windows Runtime
Getting Started with Windows 8 Apps: A Guide to the Windows Runtime
The personal computer (PC), which first hit the market over 30 years ago, has undergone tectonic changes that, in turn, launched the PC era. PCs were primarily used in the workplace where software was simple and optimized for use with the keyboard; touching a screen was unheard of until recently. Slowly computers...
Microsoft XNA 4.0 Game Development Cookbook
Microsoft XNA 4.0 Game Development Cookbook
The Microsoft XNA 4.0 Game Development Cookbook is all about what happens once you've completed the various introductory tutorials, and want to create something with a little more substance.

In this book, you'll find examples of how to flesh out some of the more complex, or initially less intuitive, pieces
...
iPad and iPhone Tips and Tricks: For iOS 5 on iPad 2 and iPhone 4/4s
iPad and iPhone Tips and Tricks: For iOS 5 on iPad 2 and iPhone 4/4s

 

Whether you’re a new iPhone or iPad user who just purchased an Apple mobile device that runs iOS 5, or you’re a veteran iPhone and/or iPad user who has upgraded your device to run the latest and greatest of Apple’s mobile device operating systems, you’re in for an
...
Android Forensics: Investigation, Analysis and Mobile Security for Google Android
Android Forensics: Investigation, Analysis and Mobile Security for Google Android
The Android mobile platform has quickly risen from its first phone in October 2008 to the most popular mobile operating system in the world by early 2011. The explosive growth of the platform has been a significant win for consumers with respect to competition and features. However, forensic analysts and security engineers have...
Beginning Android 4 Games Development (Beginning Apress)
Beginning Android 4 Games Development (Beginning Apress)

Hi there, and welcome to the world of Android game development. You came here to learn about game development on Android, and we hope to be the people who enable you to realize your ideas.



Together we’ll cover quite a range of materials and topics: Android basics, audio and graphics programming, a
...
What's New in Adobe AIR 3
What's New in Adobe AIR 3
This book will detail the various enhancements, new functionalities, and general improvements available in this version of the Adobe AIR runtime. Each item is explained in detail, and when possible, a series of screen captures and a full code example will be provided, enabling you to both grasp the new feature in a visual way, and...
Embedded Signal Processing with the Micro Signal Architecture
Embedded Signal Processing with the Micro Signal Architecture
Embedded systems are usually part of larger and complex systems and are usually implemented on dedicated hardware with associated software to form a computational engine that will effi ciently perform a specifi c function. The dedicated hardware (or embedded processor) with the associated software is embedded into many...
Meet the Kinect: An Introduction to Programming Natural User Interfaces (Technology in Action)
Meet the Kinect: An Introduction to Programming Natural User Interfaces (Technology in Action)

In this chapter you’ll unbox a new Kinect—or if you have one already, you’ll disconnect it from your Xbox. Then you’ll install some software, plug the Kinect into a computer, and take a look at what all of the fuss is about with this unique device. You’ll learn what the different components of the Kinect are and...

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