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 Android Arcade Game App: A Real World Project - Case Study Approach
Welcome to Android Arcade Game App. In this book, you will learn how to
create an Android arcade-style game “from project to publish.” While I will walk
you through solutions to some gaming development problems, this book is not
necessarily for beginner developers.
You chose this book because you are... |  |  Getting Started with Windows 8 Apps: A Guide to the Windows Runtime
The personal computer (PC), which first hit the market over 30 years ago, has undergone
tectonic changes that, in turn, launched the PC era. PCs were primarily used in
the workplace where software was simple and optimized for use with the keyboard;
touching a screen was unheard of until recently. Slowly computers ... |  |  Microsoft XNA 4.0 Game Development Cookbook
The Microsoft XNA 4.0 Game Development Cookbook is all about what happens once
you've completed the various introductory tutorials, and want to create something with
a little more substance.
In this book, you'll find examples of how to flesh out some of the more complex, or initially
less intuitive, pieces... |
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 What's New in Adobe AIR 3
This book will detail the various enhancements, new functionalities, and general improvements
available in this version of the Adobe AIR runtime. Each item is explained
in detail, and when possible, a series of screen captures and a full code example will be
provided, enabling you to both grasp the new feature in a visual way, and... |  |  Embedded Signal Processing with the Micro Signal Architecture
Embedded systems are usually part of larger and complex systems and are usually
implemented on dedicated hardware with associated software to form a computational
engine that will effi ciently perform a specifi c function. The dedicated hardware
(or embedded processor) with the associated software is embedded into many... |  |  |
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