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iPhone Games Projects
iPhone Games Projects
One look at the App Store will show you just how hot iPhone games have become. Games make up over 25 percent of all apps, and over 70 percent of the apps in the App Store's Most Popular category. Surprised? Of course not! We've all filled our iPhones with games, and many of us hope to develop the next best seller.

This book is a...

Beginning Game Graphics (Premier Press Game Development)
Beginning Game Graphics (Premier Press Game Development)
In the distant past, almost all great games were born and bred in the back bedroom. Creativity, and sometimes outright wackiness, reigned supreme. Then, not so long ago, the game business began to look a little more like Hollywood each year. If you couldn’t afford a high-end machine with high-end hardware, speak C like a second language, and...
Complete Idiot's Guide to Visual Basic 6 (The Complete Idiot's Guide)
Complete Idiot's Guide to Visual Basic 6 (The Complete Idiot's Guide)
This book will show the reader the basics of Visual Basic through friendly, task oriented examples and a hands on approach. This book and series is specifically designed for the new Visual Basic user and the tasks that they will want to accomplish. The text is written in a straight-forward conversational tone with detailed instructions outlining...
Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design
Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design
"Collins has written a truly encyclopedic work that wonderfully complements books on sound design in film, helping anyone in the audiovisual industry who desires to expand more confidently into teaching, designing, and producing audio in the gaming world. This book provides fascinating insights about how game audio can enhance player...
Math You Can't Use: Patents, Copyright, and Software
Math You Can't Use: Patents, Copyright, and Software
The field of software is awash in disputes. Market participants and analysts routinely disagree on how computer programs should be produced, marketed, regulated, and sold. On one subject, however, just about everyone can agree: the current intellectual property protection regime for software is a mess. At present, all of the traditional means...
Web Security Testing Cookbook: Systematic Techniques to Find Problems Fast
Web Security Testing Cookbook: Systematic Techniques to Find Problems Fast
Among the tests you perform on web applications, security testing is perhaps the most important, yet it's often the most neglected. The recipes in the Web Security Testing Cookbook demonstrate how developers and testers can check for the most common web security issues, while conducting unit tests, regression tests, or exploratory tests. Unlike ad...
Brain-Computer Interfaces: An international assessment of research and development trends
Brain-Computer Interfaces: An international assessment of research and development trends
Brain-computer interface (BCI) research deals with establishing communication pathways between the brain and external devices where such pathways do not otherwise exist. Throughout the world, such research is surprisingly extensive and expanding. BCI research is rapidly approaching a level of first-generation medical practice for use by individuals...
Beginning Game Programming with Flash
Beginning Game Programming with Flash
If you are new to game programming and want to learn how to create dynamic, robust, and fun 2D games, "Beginning Game Programming with Flash" is the book for you! Written for introductory game programming students and other enthusiasts, the book begins with an overview of the Flash graphical user interface (GUI), explaining the four main...
The Official Guide to 3D GameStudio
The Official Guide to 3D GameStudio
If you’re a video game enthusiast, then you’ve probably thought more than once about creating your own games. Now you can develop your own 3D games using 3D GameStudio! The Official Guide to 3D GameStudio will help you develop the skills you need to create a variety of games, including first-person shooter and fantasy role-playing....
The Complete Guide to Game Audio, Second Edition: For Composers, Musicians, Sound Designers, Game Developers
The Complete Guide to Game Audio, Second Edition: For Composers, Musicians, Sound Designers, Game Developers
Turn your musical passion into a profitable career with this exhaustive, indispensable resource for game audio. Develop the business and technical skills you need to succeed in the multibillion dollar games industry. Step-by-step instructions lead you through the entire music and sound effects process-from developing the essential skills and...
Professional ASP.NET MVC 1.0 (Wrox Programmer to Programmer)
Professional ASP.NET MVC 1.0 (Wrox Programmer to Programmer)
The ASP.NET MVC framework is designed from the ground up with certain core principles in mind-extensibility, testability, and separation of concerns. The framework adds various conventions into the mix to help drive developers into the "Pit of Success," providing for a streamlined development experience that fits the way the web works....
How to Do Everything with Your iPhone
How to Do Everything with Your iPhone
Get the most out of your iPhone by learning how to use all of its powerful capabilities. Filled with tips, tricks, and shortcuts, this book shows you how to set up your iPhone, make calls, manage voicemail, and load contacts. But that's just the beginning. You'll also learn how to send and receive email, look up turn-by-turn directions, listen to...
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