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Python Reinforcement Learning Projects: Eight hands-on projects exploring reinforcement learning algorithms using TensorFlow
Python Reinforcement Learning Projects: Eight hands-on projects exploring reinforcement learning algorithms using TensorFlow

Implement state-of-the-art deep reinforcement learning algorithms using Python and its powerful libraries

Key Features

  • Implement Q-learning and Markov models with Python and OpenAI
  • Explore the power of TensorFlow to build self-learning models
  • Eight AI...
Practical Game Design: Learn the art of game design through applicable skills and cutting-edge insights
Practical Game Design: Learn the art of game design through applicable skills and cutting-edge insights

Design accessible and creative games across genres, platforms, and development realities

Key Features

  • Implement the skills and techniques required to work in a professional studio
  • Ace the core principles and processes of level design, world building, and storytelling
  • ...
Reinforcement Learning with TensorFlow: A beginner's guide to designing self-learning systems with TensorFlow and OpenAI Gym
Reinforcement Learning with TensorFlow: A beginner's guide to designing self-learning systems with TensorFlow and OpenAI Gym

Leverage the power of reinforcement learning techniques to develop self-learning systems using TensorFlow

Key Features

  • Explore reinforcement learning concepts and their implementation using TensorFlow
  • Discover different problem-solving methods for reinforcement...
Keras Reinforcement Learning Projects: 9 projects exploring popular reinforcement learning techniques to build self-learning agents
Keras Reinforcement Learning Projects: 9 projects exploring popular reinforcement learning techniques to build self-learning agents

A practical guide to mastering reinforcement learning algorithms using Keras

Key Features

  • Build projects across robotics, gaming, and finance fields, putting reinforcement learning (RL) into action
  • Get to grips with Keras and practice on real-world unstructured...
Beginning DirectX 11 Game Programming
Beginning DirectX 11 Game Programming

Many of us wish to create our own video games. For some, gaming is a hobby, and for others it is something fun to participate in casually. But for the rest of us, gaming and the dream of making our own games is more like a passion. Chances are, if you’ve purchased this book, you are looking to turn your desire and passion into...

Practical Video Game Bots: Automating Game Processes using C++, Python, and AutoIt
Practical Video Game Bots: Automating Game Processes using C++, Python, and AutoIt

Develop and use bots in video gaming to automate game processes and see possible ways to avoid this kind of automation. This book explains how bots can be very helpful in games such as multiplayer online games, both for training your character and for automating repetitious game processes in order to start a competition with human...

Practical Tinker Board: Getting Started and Building Projects with the ASUS Single-Board Computer
Practical Tinker Board: Getting Started and Building Projects with the ASUS Single-Board Computer
Get started with the ASUS Tinker Board and begin building and expanding your own projects. This book covers the basic operating systems offered by ASUS for the Tinker Board and Tinker Board S, TinkerOS and Android, and then dives deeper into its capabilities for projects; such as a music streamer or a weather display with...
Hands-On Reinforcement Learning with Python: Master reinforcement and deep reinforcement learning using OpenAI Gym and TensorFlow
Hands-On Reinforcement Learning with Python: Master reinforcement and deep reinforcement learning using OpenAI Gym and TensorFlow

A hands-on guide enriched with examples to master deep reinforcement learning algorithms with Python

Key Features

  • Enter the world of artificial intelligence using the power of Python
  • An example-rich guide to master various RL and DRL algorithms
  • Explore...
QoS and QoE Management in UMTS Cellular Systems
QoS and QoE Management in UMTS Cellular Systems
This comprehensive volume provides state-of-the art guidance on Quality of Service (QoS) and Quality of end-user Experience (QoE) management in UMTS cellular systems, tackling planning, provisioning, monitoring and optimisation issues in a single accessible resource. In addition, a detailed discussion is provided on service applications, QoS...
Play Redux: The Form of Computer Games (Digital Culture Books)
Play Redux: The Form of Computer Games (Digital Culture Books)
A new look at digital gaming and the aesthetics of play
 
Play is a very interesting thing. Somewhat strangely, though, play is not studied as often as are the consequences of play.
 
The reason for this becomes clear when we try to study play: it is a...
OUYA Game Development by Example
OUYA Game Development by Example

An allinclusive, fun guide to making professional 3D games for the OUYA console

About This Book

  • Create enthralling and unique games for the OUYA console
  • Learn basic scripting methods in a three-dimensional game engine
  • Polish and package your games for publishing on the OUYA...
Beginning Game Development with Python and Pygame: From Novice to Professional
Beginning Game Development with Python and Pygame: From Novice to Professional
Like music and movies, video games are rapidly becoming an integral part of our lives. Over the years, you've yearned for every new gaming console, mastered each blockbuster within weeks after its release, and have even won a local gaming competition or two. But lately you've been spending a lot of time thinking about a game idea of your own, or...
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