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Upgrading and Repairing PCs (20th Edition)
Upgrading and Repairing PCs (20th Edition)

Welcome to Upgrading and Repairing PCs, 20th edition. Since debuting as the first book of its kind on the market in 1988, no other book on PC hardware has matched the depth and quality of the information found in this tome. This edition continues Upgrading and Repairing PCs’ role as not only the best-selling book of...

Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)
Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)
Today truly useful and interactive graphics are available on affordable computers. While hardware progress has been impressive, widespread gains in software expertise have come more slowly. Information about advanced techniquesbeyond those learned in introductory computer graphics textsis not as easy to come by as inexpensive hardware.
...
Encyclopedia of Virtual Communities and Technologies
Encyclopedia of Virtual Communities and Technologies
Advances in computer and telecommunications technologies during the past several decades, have facilitated the creation of virtual communities and organizations throughout the world. As the growth in virtual communities accelerates, researchers are facing new challenges to learn about the latest of research and practices in this fast growing filed....
Avatars at Work and Play: Collaboration and Interaction in Shared Virtual Environments (Computer Supported Cooperative Work)
Avatars at Work and Play: Collaboration and Interaction in Shared Virtual Environments (Computer Supported Cooperative Work)

Avatars at Work and Play brings together contributions from leading social scientists and computer scientists who have conducted research on virtual environments used for collaboration and online gaming. They present a well-rounded and state-of-the-art overview of current applications of multi-user virtual environments, ranging...

The Modern C++ Challenge: Become an expert programmer by solving real-world problems
The Modern C++ Challenge: Become an expert programmer by solving real-world problems

Test your C++ programming skills by solving real-world programming problems covered in the book

Key Features

  • Solve a variety of real-world programming and logic problems by leveraging the power of C++17
  • Test your skills in using language features, algorithms, data...
Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)
Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)
"This is the first serious attempt to create a comprehensive reference for all game AI practices, terminology, and know-how. Works like this are badly needed by the maturing video games industry. Systematic yet accessible, it is a must-have for any student or professional." -Marcin Chady, Ph.D., Radical Entertainment

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Raspberry Pi Gaming Second Edition
Raspberry Pi Gaming Second Edition

Design, create, and play all kinds of video games on your Raspberry Pi computer

About This Book

  • Program your very own video game on the Raspberry Pi using the Scratch programming language
  • Install and manage your Raspberry Pi
  • Set up your Raspberry Pi to play hundreds of...
Game Development with Three.js
Game Development with Three.js

With Three.js you can create sophisticated 3D games that run in the web browser. This book is aimed at both the professional game designer and the enthusiast with a step by step approach including lots of tips and examples.

Overview

  • Develop immersive 3D games that anyone can play on the Internet
  • ...
Wii Fitness For Dummies
Wii Fitness For Dummies

Have fun while getting fit!

Here's how to get the most from your Wii Fitness system

It's a perfect fit — Wii gaming fun designed to improve your overall health and fitness! The advice of these two personal trainers makes it even better. You'll learn to use Wii Fit Plus, EA Sports Active:...

My Xbox: Xbox 360, Kinect, and Xbox LIVE
My Xbox: Xbox 360, Kinect, and Xbox LIVE

This is the quick, visual, one-stop tutorial for everyone who wants to get maximum fun and entertainment out of their Xbox 360, Xbox Live, and Kinect controller. Gaming experts Christina and Bill Loguidice cover everything Xbox has to offer, uncovering cool features and tools most users won't ever discover on their own. You learn how to...

Focus On 3D Models (Game Development)
Focus On 3D Models (Game Development)
No matter where you turn in the world of gaming, you?re bound to notice the rapidly increasing use of 3D. If you?re serious about game programming, you must understand the world of 3D modeling. Focus On 3D Models is the guide you need for doing just that! This is the only book on the market that gives game programmers a comprehensive guide to the...
Neural Networks in Unity: C# Programming for Windows 10
Neural Networks in Unity: C# Programming for Windows 10
Learn the core concepts of neural networks and discover the different types of neural network, using Unity as your platform. In this book you will start by exploring back propagation and unsupervised neural networks with Unity and C#. You’ll then move onto activation functions, such as sigmoid...
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