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Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 (Wrox Programmer to Programmer)
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 (Wrox Programmer to Programmer)

WELCOME TO Game and Graphics Programming for iOS and Android with OpenGL ES 2.0. This book is not your usual “OpenGL Hello Triangle” book — it’s not meant to explain the “why” (Google is there for that), but rather, to show you the “how.” This book will strictly teach you...

ArcGIS for Desktop Cookbook
ArcGIS for Desktop Cookbook

Over 60 hands-on recipes to help you become a more productive ArcGIS for Desktop user

About This Book

  • Learn how to use ArcGIS Desktop to create, edit, manage, display, analyze, and share geographic data
  • Use common geo-processing tools to select and extract features
  • A guide...
Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks with CDROM
Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks with CDROM
Vertex and pixel shader programming allows graphics and game developers to create photorealistic graphics on the personal computer for the first time. And with DirectX, programmers have access to an assembly language interface to the transformation and lighting hardware (vertex shaders) and the pixel pipeline (pixel shaders). Direct3D ShaderX...
Schaum's Outline of Geometry, 4ed (Schaum's Outline Series)
Schaum's Outline of Geometry, 4ed (Schaum's Outline Series)
Schaum's has Satisfied Students for 50 Years.

Now Schaum's Biggest Sellers are in New Editions!

For half a century, more than 40 million students have trusted Schaum's to help them study faster, learn better, and get top grades. Now Schaum's celebrates its 50th birthday with a...

Aha! Solutions (MAA Problem Book Series)
Aha! Solutions (MAA Problem Book Series)

Every mathematician (beginner, amateur, and professional alike) thrills to find simple, elegant solutions to seemingly difficult problems. Such happy resolutions are called ``aha! solutions,'' a phrase popularized by mathematics and science writer Martin Gardner. Aha! solutions are surprising, stunning, and scintillating: they reveal the beauty...

Introduction to the Geometry of Complex Numbers
Introduction to the Geometry of Complex Numbers
The present work briefly develops the lectures which we have given since 1930 to the engineering candidates who chose the section of electromechanics at the Faculte polytechnique de Mons.

A memoir by Steinmetz 1 emphasized the simplifying role that can be played by the geometric interpretation of complex numbers in the
...
Schaum's Outline Series Theory and Problems of Projective Geometry
Schaum's Outline Series Theory and Problems of Projective Geometry
The purpose of this book is to provide a first course in Projective Geometry for undergraduate majors in mathematics and for prospective teachers of high school geometry. For the former it will furnish an introduction to the important concept of projective spaces; for the latter it will introduce a more general geometry from which,...
Iterated Function Systems for Real-Time Image Synthesis
Iterated Function Systems for Real-Time Image Synthesis
Natural phenomena can be visually described with fractal-geometry methods, where iterative procedures rather than equations are used to model objects. With the development of better modelling algorithms, the efficiency of rendering, the realism of computer-generated scenes and the interactivity of visual stimuli are reaching astonishing levels....
Production Rendering
Production Rendering

In the past, rendering systems used a range of different approaches, each compatible and able to handle certain kinds of images. However, the last few years have seen the development of practical techniques, which bring together many areas of research into stable, production ready rendering tools. Written by experienced graphics software...

The Geometry of the Word Problem for Finitely Generated Groups (Advanced Courses in Mathematics)
The Geometry of the Word Problem for Finitely Generated Groups (Advanced Courses in Mathematics)
The origins of the word problem are in group theory, decidability and complexity, but, through the vision of M. Gromov and the language of filling functions, the topic now impacts the world of large-scale geometry, including topics such as soap films, isoperimetry, coarse invariants and curvature.

The first part introduces van Kampen diagrams...

The Great Beyond: Higher Dimensions, Parallel Universes and the Extraordinary Search for a Theory of Everything
The Great Beyond: Higher Dimensions, Parallel Universes and the Extraordinary Search for a Theory of Everything

It is among the most elegant, radical, and tantalizing theories ever to be fashioned by the keen lathe of mathematical insight. For the better part of two centuries, the notion of higher dimensions beyond space and time has fueled the imaginations of scientists, writers, occultists, and more than a few con artists.

By turns...

Geometric Algebra for Computer Science (Revised Edition): An Object-Oriented Approach to Geometry
Geometric Algebra for Computer Science (Revised Edition): An Object-Oriented Approach to Geometry
Geometric algebra is a powerful and practical framework for the representation and solution of geometrical problems. We believe it to be eminently suitable to those subfields of computer science in which such issues occur: computer graphics, robotics, and computer vision.We wrote this book to explain the basic structure of geometric algebra, and to...
unlimited object storage image
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