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Professional XNA Game Programming: For Xbox 360 and Windows
Professional XNA Game Programming: For Xbox 360 and Windows

You haven't experienced the full potential of Xbox 360 or Windows until you've created your own homebrewed games for these innovative systems. With Microsoft's new XNA Framework, the only thing limiting you is your imagination. Now professional game developer and Microsoft DirectX MVP Benjamin Nitschke shows you how to take advantage of the XNA...

Visual Basic(r) 6.0 Internet Programming
Visual Basic(r) 6.0 Internet Programming
Expert guidance, programming tips, and plenty of real code examples.

Visual Basic programmers, here's your chance to quickly master the knowledge and skills you need to give your Windows and NT applications sophisticated Internet utilities, components, and applets. With the help of a series of progressively complex programming...

The Ruby Way, Second Edition: Solutions and Techniques in Ruby Programming (2nd Edition)
The Ruby Way, Second Edition: Solutions and Techniques in Ruby Programming (2nd Edition)
Ruby is an agile object-oriented language, borrowing some of the best features from LISP, Smalltalk, Perl, CLU, and other languages. Its popularity has grown tremendously in the five years since the first edition of this book.

 

The Ruby Way takes a “how-to” approach to Ruby...

Multiple View Geometry in Computer Vision
Multiple View Geometry in Computer Vision
"The authors have succeeded very well in describing the main techniques in mainstream multiple view geometry, both classical and modern, in a clear and consistent way....I heartily recommend this book." Computing Reviews

A basic problem in computer vision is to understand the structure of a real world scene. This
...
Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs (Expert's Voice in Java)
Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs (Expert's Voice in Java)
Create strange lands filled with mysterious objects (cows frozen in blocks of ice, chirping penguins, golden globes with wavering eyes) and throw away your keyboard and mouse, to go exploring armed only with a gamepad, power glove, or just your bare hands…

Java gaming expert Andrew Davison will show you how to develop...

Intelligent Virtual World: Technologies and Applications in Distributed Virtual Environment
Intelligent Virtual World: Technologies and Applications in Distributed Virtual Environment
In the last few years we have observed an explosive growth of multimedia computing, communication and applications. Thls revolution is transforming the way people live, work, and interact with each other, and is impacting the way business, government services, education, entertainment, and health care are operating. Yet, several issues related to...
Graph -Theoretic Techniques for Web Content Mining (Machine Perception and Artificial Intelligence)
Graph -Theoretic Techniques for Web Content Mining (Machine Perception and Artificial Intelligence)
Graphs are mathematical constructs for representing objects or systems which contain structural (i.e. relationship) information. Graphs have been used in many domains, from software engineering to artificial intelligence. However, the use of graphs in machine learning has been limited, compared to the more prevalent vector model which does not...
Unleashing Web 2.0: From Concepts to Creativity
Unleashing Web 2.0: From Concepts to Creativity
Dr. Gottfried Vossen and Stephen Hagemann have very clearly explained the transition to the new read/write era of the Webalso known as Web 2.0. This book will help you understand the ongoing evolution of the Web, and push you to create applications that take advantage of the read/write Web. Richard MacManus, Editor, Read/WriteWeb...
Geometry for Computer Graphics: Formulae, Examples and Proofs
Geometry for Computer Graphics: Formulae, Examples and Proofs
Geometry is the cornerstone of computer graphics and computer animation, and provides the framework and tools for solving problems in two and three dimensions. This may be in the form of describing simple shapes such as a circle, ellipse, or parabola, or complex problems such as rotating 3D objects about an arbitrary axis. Geometry for Computer...
PostScript(R)  Language Reference Manual (2nd Edition)
PostScript(R) Language Reference Manual (2nd Edition)
Programmers who specialize in PostScript, the page-description language, now have a newly updated reference guide for LanguageLevel 3. PostScriptВ® Language Reference starts off with a bit of history on the language and an overview of the new version. It goes on to cover basic topics such as raster output devices, scan conversion,...
Microsoft Outlook 2007 Programming: Jumpstart for Power Users and Administrators
Microsoft Outlook 2007 Programming: Jumpstart for Power Users and Administrators
Microsoft Outlook is the most widely used e-mail program and offers the most programmability. Sue Mosher introduces key concepts for programming Outlook using Visual Basic for Applications, custom Outlook forms, and external scripts, without the need for additional development tools.

For those who manage Outlook installations, it
...
CINEMA 4D 10 Workshop
CINEMA 4D 10 Workshop
Model, animate and render with a practical command of all the essential functions and tools in CINEMA 4D 10. Detailed tutorials, suitable for novices and experienced users alike, demonstrate how to navigate the redesigned UI and orient you to the workflow. Next, the author guides you through the creation of a more complex project in which you...
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