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Home Theater For Dummies (Computer/Tech)
Home Theater For Dummies (Computer/Tech)

Overwhelmed with big screen TV and home theater audio options? What do you need to build the perfect home theater experience? Home Theater For Dummies, 3rd Edition shows you how to plan a home theater system and choose components that fit your budget and your room.

Beginning with the most basic information, this guide...

Physics for Game Developers: Science, math, and code for realistic effects
Physics for Game Developers: Science, math, and code for realistic effects

If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets....

Hacking the PSP: Cool Hacks, Mods, and Customizations for the Sony Playstation Portable
Hacking the PSP: Cool Hacks, Mods, and Customizations for the Sony Playstation Portable
You hold in your hand the Holy Grail for PSP aficionados—300 pages of ways to have even more fun with that little handheld powerhouse than the manufacturer intended. Use it as a hard drive. Surf the Web wirelessly. Play your own movies in the palm of your hand. Build your own battery pack. Run homebrew apps. And we're just getting started....
Real-time 3D Character Animation with Visual C++ (Book & CD-ROM)
Real-time 3D Character Animation with Visual C++ (Book & CD-ROM)
Do you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation (R) game with characters running and leaping through an exciting landscape and wondered how it was done? If so then this book will give you all the information you need to achieve this goal, whether...
Project Arcade: Build Your Own Arcade Machine
Project Arcade: Build Your Own Arcade Machine
This book is a culmination of five years of research into the subject of interfacing genuine arcade controls to computers. It is a polished and portable companion to the author’s Web site, the Build Your Own Arcade Controls FAQ (BYOAC), located at www.arcadecontrols.com/. Most of the research and information for this book came from the Web,...
How Cool Brands Stay Hot: Branding to Generation Y
How Cool Brands Stay Hot: Branding to Generation Y

Generation Y are the most marketing-savvy and advertising-critical generation ever. Three times the size of Generation X, they have a much bigger impact on society and business. In How Cool Brands Stay Hot, Joeri Van den Bergh and Mattias Behrer address what drives Generation Y as consumers and how marketers can develop the right brand...

PSP Hacks : Tips & Tools for Your Mobile Gaming and Entertainment Handheld
PSP Hacks : Tips & Tools for Your Mobile Gaming and Entertainment Handheld

Sure, it's just what you've been clamoring for: an ultra slick, portable version of the most popular console gaming system in the world. But Sony's new PlayStation Portable (PSP) isn't just a handheld gaming device. Beyond its killer graphics and spectacular widescreen LCD for unparalleled game play, it also sports wireless...

PSP Game Creation for Teens
PSP Game Creation for Teens
Games have come a long way since their inception far in our past. The tools we have used in our game play have changed, as well, from knuckle bones to cards to board games to early arcade games to today’s spiffy video game consoles. The progression has been a lengthy one. Now hardware advances are even changing the way we...
iPhone Games Projects
iPhone Games Projects
One look at the App Store will show you just how hot iPhone games have become. Games make up over 25 percent of all apps, and over 70 percent of the apps in the App Store's Most Popular category. Surprised? Of course not! We've all filled our iPhones with games, and many of us hope to develop the next best seller.

This book is a...

Basics of Game Design
Basics of Game Design
The video game industry has grown explosively over the past decade and is now a major provider of home entertainment. Since the North American release of the Nintendo Entertainment System (NES) in 1985, game industry revenues have also grown substantially and, according to the marketing research company NDP Group, grossed...
Learn C++ for Game Development
Learn C++ for Game Development

If you’re new to C++ but understand some basic programming, then Learn C++ for Game Development lays the foundation for the C++ language and API that you’ll need to build game apps and applications.

Learn C++ for Game Development will show you how to:

  • Master C++ features such as...
Learn 2D Game Development with C# (Expert's Voice in Game Development)
Learn 2D Game Development with C# (Expert's Voice in Game Development)

2D games are hugely popular across a wide range of platforms and the ideal place to start if you’re new to game development. With Learn 2D Game Development with C#, you'll learn your way around the universal building blocks of game development, and how to put them together to create a real working game.

C# is...

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