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MacRuby: The Definitive Guide: Ruby and Cocoa on OS X
MacRuby: The Definitive Guide: Ruby and Cocoa on OS X

Want to build native Mac OS X applications with a sleek, developer-friendly alternative to Objective-C? MacRuby is an ideal choice. This in-depth guide shows you how Apple’s implementation of Ruby gives you access to all the features available to Objective-C programmers. You’ll get clear, detailed explanations of MacRuby,...

Implementing the IEEE Software Engineering Standards
Implementing the IEEE Software Engineering Standards
Implementing the IEEE Software Engineering Standards is a practical and professional guide to implementing the IEEE Software Engineering standards in your software development process. There are 39 complex standards involved, some more critical than others. This book explains where to start, which standards to implement first, and how to integrate...
Design of Image Processing Embedded Systems Using Multidimensional Data Flow
Design of Image Processing Embedded Systems Using Multidimensional Data Flow

With the availability of chips offering constantly increasing computational performance and functionality, design of more and more complex applications becomes possible. This is particularly true for the domain of image processing, which is characterized by huge computation efforts. Unfortunately, this evolution risks to be stopped by...

Practical SharePoint 2010 Information Architecture
Practical SharePoint 2010 Information Architecture

Practical SharePoint 2010 Information Architecture is a guide and tool set for planning and documenting the scope, navigational taxonomy, document taxonomy, metadata, page layouts and workflows for a successful SharePoint 2010 project. If you have been tasked with delivering an intranet for collaboration, document management or as a...

Embedded SoPC Design with Nios II Processor and Verilog Examples
Embedded SoPC Design with Nios II Processor and Verilog Examples

Explores the unique hardware programmability of FPGA-basedembedded systems, using a learn-by-doing approach to introduce theconcepts and techniques for embedded SoPC design with Verilog

An SoPC (system on a programmable chip) integrates a processor,memory modules, I/O peripherals, and custom hardware acceleratorsinto a single FPGA...

Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces (Interactive Technologies)
Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces (Interactive Technologies)

Do you spend a lot of time during the design process wondering what users really need? Do you hate those endless meetings where you argue how the interface should work? Have you ever developed something that later had to be completely redesigned?

Paper Prototyping can help. Written by a usability engineer with a long and...

Practical Arduino: Cool Projects for Open Source Hardware (Technology in Action)
Practical Arduino: Cool Projects for Open Source Hardware (Technology in Action)

Create your own Arduino-based designs, gain in-depth knowledge of the architecture of Arduino, and learn the user-friendly Arduino language all in the context of practical projects that you can build yourself at home. Get hands-on experience using a variety of projects and recipes for everything from home automation to test equipment.

...
Field-Programmable Logic: Architectures, Synthesis and Applications: 4th International Workshop on Field-Programmable Logic and Applications
Field-Programmable Logic: Architectures, Synthesis and Applications: 4th International Workshop on Field-Programmable Logic and Applications

This book contains papers first presented at the 4th International Workshop on Field- Programmable Logic and Applications (FPL'94), held in Prague, Czech Republic, September 7 - 9, 1994.

The FPL'94 workshop was organized by the Czech Technical University and the University of Kaiserslautern, in co-operation with IEEE...

Mac OS X Developer's Guide
Mac OS X Developer's Guide
As you begin developing for Mac OS X, you'll face major changes, lots of difficult decisions, and also some terrific opportunities. The Mac OS X Developer's Guide aims to do more than help you make the transition painlessly: It's dedicated to helping you capitalize on these opportunities and positively thrive in this new environment....
FPGA Prototyping ByVerilog Examples: Xilinx Spartan-3 Version
FPGA Prototyping ByVerilog Examples: Xilinx Spartan-3 Version

HDL (hardware description language) and FPGA (field-programmable gate array) devices allow designers to quickly develop and simulate a sophisticated digital circuit, realize it on a prototyping device, and verify operation of the physical implementation. As these technologies mature, they have become mainstream practice. We can now use a PC and...

Unity 2017 Game Development Essentials - Third Edition: Build fully functional 2D and 3D games with realistic environments, sounds, physics, special effects, and more!
Unity 2017 Game Development Essentials - Third Edition: Build fully functional 2D and 3D games with realistic environments, sounds, physics, special effects, and more!
Game engines such as Unity are the power tools behind the games we know and love. Unity is one of the most widely used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the web, desktops, mobiles, and consoles. With...
Prototyping: A Practitioner's Guide
Prototyping: A Practitioner's Guide
What’s the difference between theory and practice? Albert Einstein once said, “In theory they are the same. In practice, they are not.”

Practice makes perfect. Champion sports teams practice constantly. Zen masters will tell you that the only way to achieve enlightenment is practice.
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