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Getting Started with OUYA
Getting Started with OUYA

A practical guide to developing games for the revolutionary OUYA console

About This Book

  • Learn the basic principles of game development for the OUYA console
  • Get to know the business model, content types, and specifications of the OUYA console
  • Develop your first project for...
Getting Started with Flurry Analytics
Getting Started with Flurry Analytics

In today's mobile app market you need to track your applications and analyze user data to give yourself the competitive edge. Flurry Analytics will do all that and more, and this book is the perfect developer's guide.

Overview

  • Analyze collective data using Flurry analytics to improve monetization...
iCloud for Developers: Automatically Sync Your iOS Data, Everywhere, All the Time (The Pragmatic Programmers)
iCloud for Developers: Automatically Sync Your iOS Data, Everywhere, All the Time (The Pragmatic Programmers)

Get up-to-date fast on the techniques you need get your applications iCloud-ready. With Apple's iCloud servers now available to developers, there's every reason to make synchronization a core feature of your product. You'll learn how to iCloud-enable the data formats you're most likely to use in an iOS application:...

Android Studio Application Development
Android Studio Application Development

If you want to develop apps for the world's most popular mobile platform, why not use the Google official IDE - Android Studio. Our highly practical tutorial shows you how, covering everything from installation to debugging.

Overview

  • Familiarize yourself with Android Studio IDE
  • Enhance...
Augmented Reality with Kinect
Augmented Reality with Kinect

If you know C/C++ programming, then this book will give you the ability to develop augmented reality applications with Microsoft’s Kinect. By the end of the course you will have created a complete game.

Overview

  • Understand all major Kinect API features including image streaming, skeleton tracking...
The Android Developer's Cookbook: Building Applications with the Android SDK (2nd Edition) (Developer's Library)
The Android Developer's Cookbook: Building Applications with the Android SDK (2nd Edition) (Developer's Library)

Do you want to get started building apps for Android, today’s number one mobile platform? Are you already building Android apps but want to get better at it? The Android Developer’s Cookbook, Second Edition, brings together all the expert guidance and code you’ll need.

...
Beginning Amazon Web Services with Node.js
Beginning Amazon Web Services with Node.js

Beginning Amazon Web Services with Node.js teaches any novice Node.js developer to configure, deploy, and maintain scalable small to large scale Node.js applications in Amazon Web Services. Hosting a Node.js application in a production environment usually means turning to PaaS hosting, but this approach brings problems. Deploying...

Intel Galileo and Intel Galileo Gen 2: API Features and Arduino Projects for Linux Programmers
Intel Galileo and Intel Galileo Gen 2: API Features and Arduino Projects for Linux Programmers

Intel® Galileo and Intel® Galileo Gen 2: API Features and Arduino Projects for Linux Programmers provides detailed information about Intel® Galileo and Intel® Galileo Gen 2 boards for all software developers interested in Arduino and the Linux platform. The book covers the new Arduino APIs and is an introduction for...

Android Recipes: A Problem-Solution Approach for Android 5.0
Android Recipes: A Problem-Solution Approach for Android 5.0

Android Recipes, Fourth Edition offers more than 100 down-to-earth code recipes, and guides you step-by-step through a wide range of useful topics using complete and real-world working code examples. This book is updated to include the Android 5.0 SDK, as well as earlier releases.

Instead of abstract descriptions...

Beginning Android Wearables
Beginning Android Wearables

Beginning Android Wearables gives you the skills you need to make effective apps for Android Wear-based smartwatches, fitness bracelets, connected home wearable controllers, and Google Glass. Delight your users by giving them access to the information they'll need at the tips of their fingers.

This book is very...

Pro JavaFX 8: A Definitive Guide to Building Desktop, Mobile, and Embedded Java Clients
Pro JavaFX 8: A Definitive Guide to Building Desktop, Mobile, and Embedded Java Clients

In Pro JavaFX 8 expert authors show you how to use the JavaFX platform to create rich-client Java applications. You'll discover how you can use this powerful Java-based UI platform, which is capable of handling large-scale data-driven business applications for PC as well as now mobile and embedded devices.

Covering the...

Kinect in Motion  - Audio and Visual Tracking by Example
Kinect in Motion - Audio and Visual Tracking by Example

A fast-paced, practical guide including examples, clear instructions, and details for building your own multimodal user interface

Overview

  • Step-by-step examples on how to master the essential features of Kinect technology
  • Fully-functioning code samples ready to expand and adjust to your...
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