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 Mobile Device Game Development (Game Development Series)Mobile Device Game Development explores game development tools and practices for the rapidly growing mobile device market. The text uses the AppForge® MobileVB SDK and Paint Shop Pro® in conjunction with Visual Basic® to create games that can be played on numerous mobile game devices(e.g., Palm, Nokia, and PocketPC). The book and... |  |  Games on Symbian OS: A Handbook for Mobile Development (Symbian Press)The first part of this book discusses the mobile games industry, and includes analysis of why the mobile industry differs from other sectors of the games market, a discussion of the sales of mobile games, their types, the gamers who play them, and how the games are sold. The second part describes key aspects of writing games for... |  |  Microsoft Jscript.NET ProgrammingThis book provides a comprehensive transition from JScript to the .NET Framework/platform including coverage of JScript.NET (language), ASP.NET, and Windows Forms. The book will discuss the language changes to ease the developer into working with the new syntax. and then several chapters on ASP.NET will correlate the differences between the former... |
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 |  |  Java 2 Micro Edition: Professional Developer's GuideThe ultimate guide to programming handheld and embedded devices
Can Java be used effectively on small computing devices? Absolutely, says expert Eric Giguère, as he introduces Java™ 2 Micro Edition (J2ME)–the new release from Sun Microsystems designed specifically to run on small computing devices like cellular... |  |  ANDROID A PROGRAMMERS GUIDE
Master the Android mobile development platform
Build compelling Java-based mobile applications using the Android SDK and the Eclipse open-source software development platform. Android: A Programmer's Guide shows you, step-by-step, how to download and set up all of the necessary tools, build and tune... |
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 iPhone in Action: Introduction to Web and SDK DevelopmentWe’ve both been Apple fans for most of our lives. Shannon fondly recalls early games played on the Apple II and that first Macintosh, which really turned his school newspaper around. Christopher turned his own fandom into a real business with his first entrepreneurial venture, Dreams of the Phoenix, a Mac software company.
Thus,... |  |  |  |  |
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 Unlocking AndroidAndroid is a free, open source, Java-based mobile platform developed by Google. Unlocking Android prepares the reader to embrace the Android mobile platform in easy-to-understand language and builds on this foundation with reusable Java code examples. It's ideal for corporate developers and hobbyists who have an interest, or a mandate, to... |  |  Android Application Development: Programming with the Google SDKThis practical book provides the concepts and code you need to develop software with Android, the open-source platform for cell phones and mobile devices that's generating enthusiasm across the industry. Based on the Linux operating system and developed by Google and the Open Handset Alliance, Android has the potential to unite a fragmented mobile... |  |  Beginning DirectX 10 Game ProgrammingDiscover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX® 10 Game Progmramming" is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to... |
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