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Developing Drivers with the Windows  Driver Foundation
Developing Drivers with the Windows Driver Foundation

Get in-depth, expert guidance on developing drivers for Windows

Start developing robust drivers with expert guidance from the team who developed Windows Driver Foundation. This comprehensive book gets you up to speed quickly and goes beyond the fundamentals to help you extend your Windows development skills. You get best practices,...

Professional Team Foundation Server
Professional Team Foundation Server

This book is for project managers, IT administrators, and anyone whose role consists of administering Team Foundation Server on a daily basis, running a software project, setting up users, or handling security.

Wrox Professional guides are planned and written by working programmers to meet the real-world needs of...

Building .NET Applications for Mobile Devices
Building .NET Applications for Mobile Devices
Master mobile programming with this title! It demonstrates how to use the Microsoft .NET Framework and Visual Studio.Net to create applications for phones, Pocket PCs, and other portable devices. Focusing on ASP.NET and the .NET Mobile Web SDK, it shows how to deliver appropriately formatted content for diverse hand held clients from a single...
The J2EE Tutorial
The J2EE Tutorial

You're familiar with Java™ programming, but now it's time for you to take it to the next level and begin creating enterprise applications with the Java™ 2 Platform, Enterprise Edition (J2EE™). The J2EE™ Tutorial is the hands-on, example-driven guide that offers unparalleled technical guidance...

Working with Microsoft Dynamics(TM) CRM 3.0
Working with Microsoft Dynamics(TM) CRM 3.0
Get a practical, hands-on introduction to the fundamentals of adapting Microsoft CRM 3.0 to meet your specific business needs. With topics that include developing new functionality, designing implementations, and integrating Microsoft CRM with other business applications—including Microsoft Office OutlookВ® and Microsoft...
OpenGL Game Development (Wordware Applications Library)
OpenGL Game Development (Wordware Applications Library)
Describes step-by-step everything the OpenGL developers needs to know about windows programming and OpenGL including how use multi-texturing.

OpenGL is the industry standard for 3D graphics. The SDK has been used in
many leading applications, games, CAD, and military and medical simulations
over the past eight years. In OpenGL
...
Microsoft .NET for Programmers
Microsoft .NET for Programmers
Shows intermediate and advanced programmers how to deploy a single .NET application with multiple interfaces so that it can be accessed from the command line, through a Windows GUI, by means of a Web browser, or using a mobile device.

The purpose of this book is to explore the many parts that make up .NET, to assemble them into
a
...
Programming the Nintendo Game Boy Advance: The Unofficial Guide (Game Development)
Programming the Nintendo Game Boy Advance: The Unofficial Guide (Game Development)
Develop your own games for the Nintendo Game Boy Advance! Now you can write, compile, and run Game Boy programs right on your Windows desktop! "Programming the Nintendo Game Boy Advance: The Unofficial Guide" will show you how you can use the free HAM SDK to create your own games for the Game Boy Advance. When you?re ready to take the...
Crystal Reports XI Official Guide
Crystal Reports XI Official Guide
The authorized guide to the latest edition of the #1 business intelligence software product - Crystal Reports. More than 16 million licenses of Crystal Reports have been shipped to date.  This book is a reference designed to provide hands-on guidance for the latest release of the product suite. The latest version of Crystal Reports and the...
Beginning DirectX 9 (Game Development Series)
Beginning DirectX 9 (Game Development Series)
Welcome to the exciting world of 3D graphics creation with DirectX 9! "Beginning DirectX® 9" is your introductory guide to creating realistic virtual worlds and characters for games. This true beginner?s guide offers easy-to-follow instructions for getting your first DirectX program up and running. Then it?s on to 3D concepts and...
Creating Mashups with Adobe Flex and AIR (Friends of Ed Abobe Learning Library)
Creating Mashups with Adobe Flex and AIR (Friends of Ed Abobe Learning Library)
It is fair to say that one of the fastest-moving areas in technology, in terms of innovation and “coolness,” is the Web. In the space of ten years, it has gone from being a near text-only medium to a platform upon which developers can create immersive and highly interactive experiences. The impacts on business, entertainment, and...
Collision Detection in Interactive 3D Environments
Collision Detection in Interactive 3D Environments
The heart of any system that simulates the physical interaction between objects is collision detectionthe ability to detect when two objects have come into contact. This system is also one of the most difficult aspects of a physical simulation to implement correctly, and invariably it is the main consumer of CPU cycles. Practitioners, new to the...
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