The App Store extends to the Mac desktop! Developers: here's how join the fun
If you love your desktop Mac and want to enjoy the fun and challenge of developing Mac apps for the App Store, here's your chance to get started. This fun, full-color guide shows you how to create killer Mac apps on, and for, a desktop Mac....
“A great read for iOS developers who want to learn if iCloud is right for their app and dive right in with lots of practical code examples.” —Jon Bell, UXLaunchpad.com
Get Hands-On Mastery of iCloud Data Management for...
What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS -- including the iPad and iPod Touch -- with no iPhone development or 3D graphics experience required. iPhone 3D Programming provides clear...
If you are a designer who knows HTML, CSS, and JavaScript, you can easily learn how to make native iPhone, iPod touch, and iPad apps—and distribute them worldwide via the App Store.
When combined with an Objective-C framework, web standards can be used to format and style content for iOS, using native controls and behaviors for an...
In this Wrox Blox, you will learn how to obtain and access the Mac App Store from your Mac. You will also learn about the opportunities available for developers who want to venture into the Mac market. This Wrox Blox also walks you through the steps you need to perform to publish your apps in the Mac App Store. You will use the Xcode 4...
Anyone with programming experience can learn how to write an iPhone app. But if you want to build a great app, there's a lot more to it than simple coding: you also need to know how design and market your creation. This easy-to-follow guide walks you through the entire process, from sketching out your idea to promoting the...
The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 6 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 6 SDK, as well as with the latest version of Xcode.
This book will give you a thorough grounding in the principal and supporting tools and technologies that make up the Xcode Developer Tools suite. Apple has provided a comprehensive collection of developer tools, and this is the first book to examine the complete Apple programming environment for both Mac OS X and iPhone.
Dennis Ritchie at AT&T Bell Laboratories pioneered the C programming language in
the early 1970s. However, this programming language did not begin to gain widespread
popularity and support until the late 1970s.This was because, until that time, C compilers
were not readily available for commercial use outside of Bell Laboratories....
Create your own iPhone and Mac OS X applications with ease. Objective-C for iPhone Developers: A Beginner's Guide shows you how to use the Objective-C programming language, Apple's Foundation framework, the iPhone SDK, and the Xcode development environment. The first stop for aspiring...