The iOS 8 SDK changes everything. New programming language, new ways to work with other apps, new tools to do cool stuff. In a world of iPhones and iPads, it's a great time to make a fresh start developing apps for the platform. This book guides you through the state of the art of iOS development, including the radically...
Bringing together the ease of use of Mac OS X, the power of Unix, and a mix of high-performance development technologies, Xcode is Apple's hottest new integrated development environment. This book shows you why Xcode is the fastest and easiest way for developers to create Mac OS X applications.
Game Physics is an introduction to the ideas and techniques needed to create physically realistic 3D graphic environments. As a companion volume to Dave Eberly's industry standard 3D Game Engine Design, Game Physics shares a similar practical approach and format. Dave includes simulations to...
Let's say you have an idea for a killer iPhone app. Where do you begin? Head First iPhone Development will help you get your first application up and running in no time. You'll quickly learn to use iPhone SDK tools, including Interface Builder and Xcode, and master Objective-C programming principles that will make your app stand out....
If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks.
We’ve been developing for the Cocoa framework from when the Mac first supported it.
Since then, we’ve seen the ecosystem of Cocoa and Objective-C development evolve
from a small programmer’s niche to one of the most important and influential development
environments in the world. (In fact, as 2012...
You can build a variety of amazing apps on the iOS platform—and every one of them presents a unique set of problems. With the recipes in this cookbook, you'll go beyond theory to solve the vexing, real-life issues you’re likely to face when creating apps for the iPhone, iPad, or iPod Touch. Each recipe provides a...
Get Started Fast with iOS 7 Core Data App Development
Covers iOS 7 and Xcode 5
This is the first Core Data book to fully reflect Apple’s latest platform innovations, including its dramatic recent improvements to iCloud support. Hands-on from start to finish, it teaches you step-by-step as you create...
Objective-C Fundamentals is a hands-on tutorial that leads you from your first line of Objective-C code through the process of building native apps for the iPhone using the latest version of the SDK. You'll learn to avoid the most common pitfalls, while exploring the expressive Objective-C...
Ever since I spotted and started reading my first computer book in 1981, I knew Information
Technology (IT) was going to be an important part of my life. I feel privileged to have been able to
make a career out of something I enjoy, and the fact that it changes on what seems to be a
monthly basis means it never gets boring. It still...