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Build professional 3D games with Unreal Engine 4's Visual Scripting system
About This Book
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Take your game designs from inspiration to a fully playable game that you can share with the world, without writing a single line of code.
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Learn to use visual scripting to develop gameplay...
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An extensive, fun, and practical guide to streamlining your comic-making workflow using Manga Studio 5
Overview
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Make Manga Studio 5 your own personalized software by creating your own workspace, tools, page layouts, and materials
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Explore using 3D models, actions, ruler tools, and creating...
|  |  Mapping and Visualization with SuperCollider
Create interactive and responsive audio-visual applications with SuperCollider
Overview
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Master 2D computer-generated graphics and animation
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Perform complex encodings and audio/data analysis
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Implement intelligent generative audio-visual systems
In... |
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 Bootstrap Site Blueprints Volume II
Key Features
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Build Bootstrap projects quickly and easily with Harp.js, Node, and Less
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Learn how to extend Bootstrap with the use of open source JavaScript and icon web font libraries
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Get acquainted with building complex social networking, wiki, and dashboard projects with Bootstrap
... |  |  Photoshop Elements 12: The Missing Manual
Whether you’re a photographer, scrapbooker, or aspiring graphic artist, Photoshop Elements 12 is an ideal image-editing tool—once you know how to use it. This bestselling book removes the guesswork. With candid, jargon-free advice and step-by-step guidance, you’ll get the most out of Elements for everything from... |  |  Grome Terrain Modeling with Ogre3D, UDK, and Unity3D
Create massive terrains and export them to the most popular game engines
Overview
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A comprehensive guide for terrain creation.
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Step-by-step walkthrough of Grome 3.1 and toolset.
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Export terrains to Unity3D, UDK, and Ogre3D.
In Detail
Grome... |
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