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Ultra-Low Energy Domain-Specific Instruction-Set Processors (Embedded Systems)
Ultra-Low Energy Domain-Specific Instruction-Set Processors (Embedded Systems)

Modern consumers carry many electronic devices, like a mobile phone, digital camera, GPS, PDA and an MP3 player. The functionality of each of these devices has gone through an important evolution over recent years, with a steep increase in both the number of features as in the quality of the services that they provide. However, providing the...

C: A Reference Manual (5th Edition)
C: A Reference Manual (5th Edition)

This text is a reference manual for the C programming language. OUf aim is to provide a complete and precise discussion of the language, the run-time libraries. and a style of C programming that emphasizes correctness, portability, and maintainability.

We expect our readers to already understand basic programming concepts, and many...

Programming Language Pragmatics, Third Edition
Programming Language Pragmatics, Third Edition

A course in computer programming provides the typical student's first exposure to the field of computer science. Most students in such a course will have used computers all their lives, for email, games, web browsing, word processing, social networking, and a host of other tasks, but it is not until they write their first programs that...

Embedded C Programming and the Atmel AVR
Embedded C Programming and the Atmel AVR
Enter the world of embedded programming and microcontroller applications! One of the only books available today that uses the increasingly popular and cost-effective Atmel AVR embedded controller as the platform and application for learning, Embedded C Programming and the Atmel AVR, 2E is the perfect choice for novices. Featuring a host of...
Thinking in C++, Vol. 2: Practical Programming, Second Edition
Thinking in C++, Vol. 2: Practical Programming, Second Edition
Best selling author Bruce Eckel has joined forces with Chuck Allison to write Thinking in C++, Volume 2, the sequel to the highly received and best selling Thinking in C++, Volume 1. Eckel is the master of teaching professional programmers how to quickly learn cutting edge topics in C++ that are glossed over in other C++ books. In...
Hacker's Delight
Hacker's Delight

This is a collection of small programming tricks that I have come across over many years. Most of them will work only on computers that represent integers in two's-complement form. Although a 32-bit machine is assumed when the register length is relevant, most of the tricks are easily adapted to machines with other register...

Understanding Swift Programming
Understanding Swift Programming

Covers Swift 2
Swift, Apple's new language for app development, has been widely praised for its clean, safe, and feature-rich design. The language is poised to quickly replace Objective-C for developing iOS apps.

Swift is now the 14th most popular language (Objective-C is #18, having sunk like a stone from #3) as...

C++ for Dummies
C++ for Dummies
Create your first C++ program before you finish Chapter 1!

The fun and easy way® to start programming with this popular, object-oriented language

This friendly guide is now updated to cover the latest ANSI C++ standard. Even if you’re a programming newbie, you’ll be building and debugging C++ programs, creating...

Algortithms for Compiler Design (Electrical and Computer Engineering Series)
Algortithms for Compiler Design (Electrical and Computer Engineering Series)

A compiler translates a high-level language program into a functionally equivalent low-level language program that can be understood and executed by the computer. Crucial to any computer system, effective compiler design is also one of the most complex areas of system development. Before any code for a modern compiler is even written, many...

Creating Games in C++ : A Step-by-Step Guide
Creating Games in C++ : A Step-by-Step Guide
Do you love video games? Ever wondered if you could create one of your own, with all the bells and whistles? It's not as complicated as you'd think, and you don't need to be a math whiz or a programming genius to do it. In fact, everything you need to create your first game, "Invasion of the Slugwroths," is included in this book and...
Software Visualization: Visualizing the Structure, Behaviour, and Evolution of Software
Software Visualization: Visualizing the Structure, Behaviour, and Evolution of Software
Software visualization encompasses the development and evaluation of methods for graphically representing different aspects of software, including its structure, its execution, and its evolution. Software visualization combines techniques from areas like software engineering, programming languages, data mining, computer graphics, information...
Xcode 4 (Developer Reference)
Xcode 4 (Developer Reference)

After a few years with Xcode 3, my first impressions of Xcode 4 were mixed. At first, I thought the redesign was unnecessarily rigid and proscriptive. I missed Interface Builder's floating windows and object palettes, and I couldn't find a convincing reason for the enforced three-way window split in the editor.

Over time, I...

unlimited object storage image
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