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C++: No Experience Required
C++: No Experience Required
This is how the idea of developing multimedia programs was born. Readers shouldn’t have to learn boring input/output stuff just to see what happens with their programs. If I could provide them with a suitable class library, they could learn how to manipulate these objects to produce sounds, pictures, and animations.

The resulting
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Fundamentals of Embedded Software: Where C and Assembly Meet
Fundamentals of Embedded Software: Where C and Assembly Meet

Fundamentals of Embedded Software: Where C and Assembly Meet is a refreshing alternative to the traditional sophomore text on computer organization and assembly language programming. The text approaches assembly the way it is commonly used in practice¿to implement small, fast, or special-purpose routines...

Programming 16-Bit PIC Microcontrollers in C: Learning to Fly the PIC 24 (Embedded Technology)
Programming 16-Bit PIC Microcontrollers in C: Learning to Fly the PIC 24 (Embedded Technology)
A Microchip insider tells all on the newest, most powerful PICs ever!

FREE CD-ROM includes source code in C, the Microchip C30 compiler, and MPLAB SIM software

Includes handy checklists to help readers perform the most common programming and debugging tasks

The new 16-bit PIC24 chip provides embedded programmers
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Software Visualization: Visualizing the Structure, Behaviour, and Evolution of Software
Software Visualization: Visualizing the Structure, Behaviour, and Evolution of Software
Software visualization encompasses the development and evaluation of methods for graphically representing different aspects of software, including its structure, its execution, and its evolution. Software visualization combines techniques from areas like software engineering, programming languages, data mining, computer graphics, information...
Learn Hardware Firmware and Software Design
Learn Hardware Firmware and Software Design
LHFSD is a book unlike any other! It covers the title topics in an incredible manner, and everything WORKS! --Corollary Theorems May, 2005

This book is a Practical Design Project and it contains 3 Parts: 1.Hardware Design guides the reader towards building the LHFSD PCB with a Microchip dsPIC30F4011 microcontroller running
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Transactional Memory (Synthesis Lectures on Computer Architecture)
Transactional Memory (Synthesis Lectures on Computer Architecture)
The advent of multicore processors has renewed interest in the idea of incorporating transactions into the programming model used to write parallel programs. This approach, known as transactional memory, offers an alternative, and hopefully better, way to coordinate concurrent threads. The ACI (atomicity, consistency, isolation) properties of...
Deploying .NET Applications: Learning MSBuild and ClickOnce (Expert's Voice in .Net)
Deploying .NET Applications: Learning MSBuild and ClickOnce (Expert's Voice in .Net)

Whether building a console application, a web service, or a smart client, you eventually need to distribute your finished work. Deploying .NET Applications is a complete guide to delivering applications built with .NET. Packed with hands-on guidance, practical examples, and war stories from the authors' many experiences with deployment...

Windows 95 System Programming Secrets
Windows 95 System Programming Secrets
This is no mere "How do I write a Windows 95 app?" manual. Windows 95 System Programming SECRETS reveals the hard-core technical information you need to know in order to tap the true power of 32-bit programming for Windows 95. Written for the programmer who's done at least some Windows 3.x programming,...
Computer Graphics Using Java 2D and 3D
Computer Graphics Using Java 2D and 3D

This Java handbook makes a practical tutorial on Java 2D and Java 3D for computer professionals. It contains in-depth coverage of basic computer graphics concepts and techniques, and introduces advanced graphic features to an audience mostly trained in the Java language. Chapter topics include mathematical background for computer graphics,...

.NET Windows Forms Custom Controls
.NET Windows Forms Custom Controls

The intent of this book is to teach .NET developers the skills necessary to create their own leading edge custom controls. The art of creating custom controls has never been truly explored in detail, often the examples provided are trivial and do not begin to explore the requirements need for a commercial quality custom control. This book will...

A Programmer's Companion to Algorithm Analysis
A Programmer's Companion to Algorithm Analysis
Focusing on practical issues, A Programmer's Companion to Algorithm Analysis bridges the gap between algorithms and software programs. This book explains the fundamental differences between the computational model assumed for algorithms and the real architectures in which programs execute. It highlights the pitfalls that can occur when implementing...
Eclipse 3 Live
Eclipse 3 Live
Most of my computing life has been spent in Emacs starting back in 1990 building Obj-C applications for school. I fell in love with the multiple buffers the way I could quickly navigate back and forth between them. I could even run a make and have compiler errors jump me to the offending code, how cool is that! Well it was cool in 1990. Through the...
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