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Beginning C# Game Programming (Game Development)Are you ready to try your hand at programming games using C#? "Beginning C# Game Programming" is your ideal introductory guide?designed to jumpstart your experience with C# and DirectX 9. It includes the fundamental topics you?ll need to know and covers additional topics that you?ll find helpful along the way. Begin with a comprehensive... | | OpenGL Game Programming w/CD (Prima Tech's Game Development)OpenGL® Game Programming teaches you how to use OpenGL to create dynamic 3D environments and effects for use in game development. Beginning with the histories of OpenGL and Microsoft® DirectX®, programming essentials for Microsoft Windows®, and 3D theory, you'll quickly move on to lessons on the functionality of OpenGL. Most of the... | | WPF 4 Unleashed
The #1 WPF Book--Now Updated for WPF 4!
Full Color: Code samples appear as they do in Visual Studio!
Thorough, authoritative coverage, practical examples, clear writing, and... |
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Beginning DirectX 10 Game ProgrammingDiscover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX® 10 Game Progmramming" is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to... | | Game Developer's MarketplaceIn 1995 I got a call from Keith Weiskamp, who wanted me to turn a bunch of notes I was putting out on the Internet into a book about game development. That book became the Ultimate Game Developer’s Sourcebook, and it was a chance for me to really document an industry I love. It will forever hold a special place in my life.
As I set... | | Beginning DirectX 9 (Game Development Series)Welcome to the exciting world of 3D graphics creation with DirectX 9! "Beginning DirectX® 9" is your introductory guide to creating realistic virtual worlds and characters for games. This true beginner?s guide offers easy-to-follow instructions for getting your first DirectX program up and running. Then it?s on to 3D concepts and... |
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