Programming Cameras and Pan-Tilts: with DirectX and Java The rapid rise of PC-based cameras has lead to the enormous growth of software applications that use real-time video programming. These applications include video conferencing, computer games, scientific research, automated security and surveillance, industrial inspection, and Web cameras. Previously, developers had to search through manufacturer... 3D Math Primer for Graphics and Game Development (Wordware Game Math Library) This book covers fundamental 3D math concepts that are especially useful for computer game developers and programmers.
Covers fundamental 3D math concepts that are especially useful for computer game developers and programmers. Illustrates how to put the techniques into practice, and exercises at the end of each chapter help...
Sams Teach Yourself Game Programming with DirectX in 21 Days
The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed. Once the reader learns these basic DirectX techniques, the book leads the reader through the design and...
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