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 The Essential Guide to HTML5: Using Games to Learn HTML5 and JavaScript
There was considerable enthusiasm about the new capabilities of HTML5, and even
suggestions that no other technologies or products are necessary to produce dynamic,
engrossing, interactive websites. That may be overstating things, but it is true the new
features are exciting. HTML is HTML5. It now is possible, using just HTML,... |  |  |  |  |
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 |  |  ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0After the tremendous success of Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks, I planned to do another book with an entirely new set of innovative ideas, techniques, and algorithms. The call for authors led to many proposals from nearly 80 people who wanted to contribute to the book. Some of these proposals featured... |  |  Vector Games Math Processors (Wordware Game Math Library)Vector math processors have, up until recently, been in the domain of the supercomputer, such as the Cray computers. Computers that have recently joined this realm are the Apple Velocity Engine (AltiVec) coprocessor of the PowerPC G4 in Macintosh and UNIX computers, as well as IBM’s Power PC-based Gekko used in the... |
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