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Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C#
Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C#

Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. 

No...

Unity 2018 Augmented Reality Projects: Build four immersive and fun AR applications using ARkit, ARCore, and Vuforia
Unity 2018 Augmented Reality Projects: Build four immersive and fun AR applications using ARkit, ARCore, and Vuforia

Create engaging Augmented Reality (AR) applications with Unity 3D that can be experienced with devices such as HoloLens and Daydream

Key Features

  • Learn the principles of AR application development
  • Work with the most popular sensors used in AR games and applications across...
React: Cross-Platform Application Development with React Native: Build 4 real-world apps with React Native
React: Cross-Platform Application Development with React Native: Build 4 real-world apps with React Native

Harness the power of React Native to build 4 real-world apps

Key Features

  • Build quirky and fun projects from scratch and become efficient with React Native
  • Learn to build professional Android and iOS applications using your existing JavaScript knowledge
  • ...
Hands-On Reactive Programming with Clojure: Create asynchronous, event-based, and concurrent applications, 2nd Edition
Hands-On Reactive Programming with Clojure: Create asynchronous, event-based, and concurrent applications, 2nd Edition

Learn how to use RxClojure to deal with stateful computations

Key Features

  • Leverage the features of Functional Reactive Programming using Clojure
  • Create dataflow-based systems that are the building blocks of Reactive Programming
  • Use different Functional...
Tkinter GUI Application Development Blueprints - Second Edition: Build nine projects by working with widgets, geometry management, event handling, and more
Tkinter GUI Application Development Blueprints - Second Edition: Build nine projects by working with widgets, geometry management, event handling, and more

Geometry Management, Event Handling, and more

Key Features

  • A Practical, guide to learn the application of Python and GUI programming with tkinter
  • Create multiple cross-platform real-world projects by integrating host of third party libraries and tools
  • ...
Progressive Web Application Development by Example: Develop fast, reliable, and engaging user experiences for the web
Progressive Web Application Development by Example: Develop fast, reliable, and engaging user experiences for the web

Leverage the full potential of the web to make your web sites better than native applications for every platform.

Key Features

  • Explore different models and patterns required to develop progressive web applications
  • Create applications requiring shorter runtime for...
The Essential Guide to HTML5: Using Games to Learn HTML5 and JavaScript
The Essential Guide to HTML5: Using Games to Learn HTML5 and JavaScript
There was considerable enthusiasm about the new capabilities of HTML5, and even suggestions that no other technologies or products are necessary to produce dynamic, engrossing, interactive websites. That may be overstating things, but it is true the new features are exciting. HTML is HTML5. It now is possible, using just HTML,...
Practical Scala DSLs: Real-World Applications Using Domain Specific Languages
Practical Scala DSLs: Real-World Applications Using Domain Specific Languages
Build domain specific languages (DSLs) using Java's most popular functional programming language: Scala. This book introduces the basics of Scala and DSLs using a series of practical examples. In Practical Scala DSLs, you’ll learn to create pragmatic and complete code examples that explain the actual use of...
Building Games with Ethereum Smart Contracts: Intermediate Projects for Solidity Developers
Building Games with Ethereum Smart Contracts: Intermediate Projects for Solidity Developers

Learn how to take your existing knowledge of Ethereum and Solidity to the next level. Hone your development skills and become more familiar with the syntax of the Solidity language by working through well-tested, well-documented intermediate-level sample projects.

You will begin by covering the basics of Ethereum,...

Rapid Mobile Enterprise Development for Symbian OS: An Introduction to OPL Application Design and Programming
Rapid Mobile Enterprise Development for Symbian OS: An Introduction to OPL Application Design and Programming
A guide to programming Symbian OS smartphones using OPL (The Open Programming Language): a simple to learn, open-source scripting language, ideal for fast-track development of enterprise applications.

This book provides a hands-on development environment for both the experienced and aspiring programmer, demonstrating the ease of use of Symbian...

ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0
ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0
After the tremendous success of Direct3D ShaderX: Vertex and Pixel Shader Tips
and Tricks, I planned to do another book with an entirely new set of innovative
ideas, techniques, and algorithms. The call for authors led to many proposals from
nearly 80 people who wanted to contribute to the book. Some of these proposals
featured
...
Vector Games Math Processors (Wordware Game Math Library)
Vector Games Math Processors (Wordware Game Math Library)
Vector math processors have, up until recently, been in the domain of
the supercomputer, such as the Cray computers. Computers that have
recently joined this realm are the Apple Velocity Engine (AltiVec)
coprocessor of the PowerPC G4 in Macintosh and UNIX computers, as
well as IBM’s Power PC-based Gekko used in the
...
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