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Badass: Making Users Awesome
Badass: Making Users Awesome

Note for ebook customers: The design and layout of this book play a key role in conveying the author's message. When creating the ebooks, we've tried to keep the look and feel of the print edition, but this means that not all e-reading devices will support the files. The EPUB format is optimized for iPad. The Mobi...

Creating Business Agility: How Convergence of Cloud, Social, Mobile, Video, and Big Data Enables Competitive Advantage
Creating Business Agility: How Convergence of Cloud, Social, Mobile, Video, and Big Data Enables Competitive Advantage

Creating Business Agility: How Convergence of Cloud, Social, Mobile, Video, and Big Data Enables Competitive Advantage provides a game plan for integrating technology to build a smarter, more customer-centric business. Using a series of case studies as examples throughout, the book describes the agility that comes from collaborative...

LightWave 3D 8 Texturing (Wordware Game and Graphics Library)
LightWave 3D 8 Texturing (Wordware Game and Graphics Library)
Before we begin to explore all the theory and techniques that are involved
in the process of texturing, it is vital to observe the world around you in
such a way as to enable you to understand exactly what you need to create
within the computer-generated environment in which you work. Merely
observing the world on a superficial
...
Internet Protocols Handbook: The Most Complete Reference for Developing Internet Applications
Internet Protocols Handbook: The Most Complete Reference for Developing Internet Applications
Covers over 30 protocols, including new and forthcoming ones. Describes packet and message formats for the most popular protocols. Is easily accessed and cross-referenced; you'll quickly find exactly what you're looking for. Contains a guide for those confusing error messages that stump you. Reveals the Internet standard process from initial...
Direct3D Programming Kick Start
Direct3D Programming Kick Start

DirectX 9, a brand-new version of Microsoft's multimedia libraries, features the latest 3D graphics technology in the form of Direct3D 9. Direct3D Programming will cover everything a C++ programmer needs to know in order to use Direct3D 9 to create interactive 3D worlds. The book begins with an overview of basic Windows and 3D programming...

Handbook of Pricing Research in Marketing
Handbook of Pricing Research in Marketing
Pricing is an essential aspect of the marketing mix for brands and products. Further, pricing research in marketing is interdisciplinary, utilizing economic and psychological concepts with special emphasis on measurement and estimation. This unique Handbook provides current knowledge of pricing in a single, authoritative volume and brings together...
Essential 3ds Max 2008
Essential 3ds Max 2008

Essential 3ds Max 2008 offers a user-friendly introduction to the newest version of 3ds Max. From an overview of the user interface, tools, and modifers to modeling exercises that demonstrate the creation of an interior, a basic character, and a suit of armor, this book provides readers with a guide to getting the most out of Max. Learn how...

The Mikado Method
The Mikado Method

Summary

The Mikado Method is a book written by the creators of this process. It describes a pragmatic, straightforward, and empirical method to plan and perform non-trivial technical improvements on an existing software system. The method has simple rules, but the applicability is vast. As you read,...

Android Application Development for Java Programmers
Android Application Development for Java Programmers

We are witnessing an explosion in the use of handheld mobile devices worldwide. Recent polls have shown that many people own and use more than one mobile device, and some use as many as three or four. Smart phones, tablets, and handheld game devices are ubiquitous. The Android operating system (OS)--an open-source OS with Linux at its...

Digital Character Animation 2, Volume II: Advanced Techniques (Digital Character Animation)
Digital Character Animation 2, Volume II: Advanced Techniques (Digital Character Animation)
At last, George Maestri’s advanced-techniques volume of his groundbreaking [digital] Character Animation book. Completely new: No updated material from the first volume (covering Essential Techniques) or from the first edition (published in 1996 and now out of print). If you are into 3D animation at all—learning, practicing (or managing...
Stealing the Network: The Complete Series Collector's Edition, Final Chapter, and DVD
Stealing the Network: The Complete Series Collector's Edition, Final Chapter, and DVD

"Stealing the Network: How to Own the Box is a unique book in the fiction department. It combines stories that are fictional, with technology that is real. While none of the stories have happened, there is no reason why they could not. You could argue it provides a road map for criminal hackers, but I say it does something else: it...

Microsoft XNA Framework Edition: Programming Windows Phone 7
Microsoft XNA Framework Edition: Programming Windows Phone 7

This book is a gift from the Windows Phone 7 team at Microsoft to the programming  community, and I am proud to have been a part of it. Within the pages that follow, I showyou the basics of writing applications for Windows Phone 7 using the C# programming language with the Silverlight and XNA 2D frameworks.

Yes, Programming...

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