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Android Game Programming by Example
Android Game Programming by Example

Harness the power of the Android SDK by building three immersive and captivating games

About This Book

  • Implement the critical main game loop and structure your games to enable an array of advanced features
  • Animate your characters with sprite sheets, add multiple scrolling parallax...
Python Programming for the Absolute Beginner, 3rd Edition
Python Programming for the Absolute Beginner, 3rd Edition

If you are new to programming with Python and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the "for the absolute beginner" series teach the principles of programming through simple game creation. You will acquire the skills that you need for practical Python...

You Belong to Me: A Novel
You Belong to Me: A Novel

Nine years after his last critically acclaimed thriller, The Finder, Colin Harrison returns with You Belong to Me. Filled with compelling characters and a loving but biting satire of New York City, You Belong to Me is an exceptional novel, and Colin Harrison is at the top of his game.

...

Mastering Algorithms with Perl
Mastering Algorithms with Perl
Many programmers would love to use Perl for projects that involve heavy lifting, but miss the many traditional algorithms that textbooks teach for other languages. Computer scientists have identified many techniques that a wide range of programs need, such as:
  • Fuzzy pattern matching for text (identify misspellings!) ...
Advanced 3ds max 5 Modeling & Animating
Advanced 3ds max 5 Modeling & Animating
In this comprehensive game development reference, users are taken from modeling a still-life scene to animating photo-realistic and fantasy characters in a variety of organic and mechanical backgrounds.

This book focuses on practical work with the 3ds max modeling and animation package from Discreet and is a follow-up to the book
...
The Art of Game Design: A book of lenses
The Art of Game Design: A book of lenses

Anyone can master the fundamentals of game design no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your...

HTML5 Canvas
HTML5 Canvas
In the past two years, since the release of this book, usage of the HTML5 Canvas has grown by leaps and bounds. The original edition of this book was one of the first publications dedicated to the Canvas. While we were proud to get out of the gate fast, it also meant that we had to do a lot of research and exploration...
Unity for Absolute Beginners
Unity for Absolute Beginners

Unity for Absolute Beginners walks you through the fundamentals of creating a small third-person shooter game with Unity. Using the free version of Unity to begin your game development career, you'll learn how to import, evaluate and manage your game resources to create awesome third-person shooters. This book assumes that you...

Official Butterfly.net Game Developer's Guide (Wordware Game Developer's Library)
Official Butterfly.net Game Developer's Guide (Wordware Game Developer's Library)
This book details how the unique Butterfly Grid can be implemented in existing and new game projects to minimize the complexity of network programming, allowing the game developer to concentrate on game design and programming.

MMORPGs usually support at least 2,000 players per server. Each player in the game has some form, such as a
...
Unity 2D Game Development
Unity 2D Game Development

2D games aren't just fun to play, with this book they're a blast to develop. That's because the guide takes you through every step of creating a fully featured platform game using Unity 4.3, easily and imaginatively.

Overview

  • Build a 2D game using the native 2D development support in Unity...
Dungeons & Dragons Player's Handbook: Arcane, Divine, and Martial Heroes (Roleplaying Game Core Rules)
Dungeons & Dragons Player's Handbook: Arcane, Divine, and Martial Heroes (Roleplaying Game Core Rules)

The first of three core rulebooks for the 4th Edition Dungeons & Dragons® Roleplaying Game.

The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create
...

JavaScript Projects for Kids
JavaScript Projects for Kids

Key Features

  • Get to know the concepts of HTML and CSS to work with JavaScript
  • Explore the concepts of object-oriented programming
  • Follow this step-by-step guide on the fundamentals of JavaScript programming

Book Description

JavaScript is the most widely-used...

unlimited object storage image
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