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Face Geometry and Appearance Modeling: Concepts and Applications
Face Geometry and Appearance Modeling: Concepts and Applications

Human faces are familiar to our visual systems. We easily recognize a person's face in arbitrary lighting conditions and in a variety of poses; detect small appearance changes; and notice subtle expression details. Can computer vision systems process face images as well as human vision systems can? Face image processing has potential...

Beginning SVG: A Practical Introduction to SVG using Real-World Examples
Beginning SVG: A Practical Introduction to SVG using Real-World Examples

Develop SVG functionality for use within websites quickly and natively, using basic tools such as HTML and CSS. This book is a project-oriented guide to creating and manipulating scalable vector graphics in the browser for websites or online applications, using little more than a text editor or free software, and the power of...

Android Programming for Beginners: Build in-depth, full-featured Android apps starting from zero programming experience, 3rd Edition
Android Programming for Beginners: Build in-depth, full-featured Android apps starting from zero programming experience, 3rd Edition

Learn the Java and Android skills you need to start developing powerful mobile applications with the help of actionable steps

Key Features

  • Kick-start your Android programming career or just have fun publishing apps to the Google Play marketplace
  • Get a first principles...
Sams' Teach Yourself Linux in 24 Hours
Sams' Teach Yourself Linux in 24 Hours
While this guide won't make you an expert in Linux, it will explain how to get Red Hat Linux to work and how to do basic things with it. Organized into 24 lessons that take about an hour apiece, this book helps you ensure that your system can handle Linux and walks you through the process of installing Red Hat Linux and the Xfree86 windowing...
Maya: Secrets of the Pros
Maya: Secrets of the Pros
In this unique full-color book, a cadre of professionals led by Maya expert and best-selling author, John Kundert-Gibbs, team up to share what they’ve learned using Maya in the CG trenches.

Contributing authors include veterans of such high-profiles projects as The Lord of the Rings trilogy, Final Fantasy: The Spirits...

Alan Simpson's Windows XP Bible
Alan Simpson's Windows XP Bible
Comprehensive in its treatment of Microsoft's latest and greatest operating system for the masses, Alan Simpson's Windows XP Bible has an answer to most "How do I..." questions that are likely to arise in the minds of Windows XP users, particularly those who aren't too familiar with recent versions of Windows. If you're going to...
Game Programming Gems 4 (Game Programming Gems Series)
Game Programming Gems 4 (Game Programming Gems Series)
Uncover the secrets of the game industry's best programmers with the newest volume of the Game Programming Gems series With over 60 all new techniques, Game Programming Gems 4 continues to be the definitive resource for developers. Written by expert game developers who make today's amazing games, these articles not only provide quick solutions to...
How to Do Everything with Photoshop CS2
How to Do Everything with Photoshop CS2
In this full-color, easy-to-use book, award-winning designer and best-selling author Colin Smith teaches the fundamentals of Photoshop then covers the more advanced features the software has to offer. Learn to use traditional drawing and painting tools ranging from pencils to airbrushes, then discover how to add and manipulate text, retouch photos,...
Fearless Flash: Use Adobe InDesign CS5 and the Tools You Already Know to Create Engaging Web Documents
Fearless Flash: Use Adobe InDesign CS5 and the Tools You Already Know to Create Engaging Web Documents

InDesign CS5 opens the door to a new world: with the addition of exciting animation tools and deeper multimedia support. It's now a viable interactive authoring tool. Designers want to create engaging interactive content, but may resist making the transition from page layout to timeline-based thinking. But now it's much easier:...

Beginning HTML5 Games with CreateJS
Beginning HTML5 Games with CreateJS

Beginning HTML5 Games with CreateJS provides a hands-on approach to get you up and running with the most comprehensive tools available for HTML5 Canvas game development. Whether you are brand new to...

SDL Game Development: (Black & White)
SDL Game Development: (Black & White)

BLACK & WHITE EDITION

If you're good with C++ and object oriented programming, this book utilizes your skills to create 2D games using the Simple DirectMedia Layer API. Practical tutorials include the development of two wickedly good games.

Overview

  • Create 2D reusable games using...
HTML, CSS & JavaScript Web Publishing in One Hour a Day, Sams Teach Yourself: Covering HTML5, CSS3, and jQuery (7th Edition)
HTML, CSS & JavaScript Web Publishing in One Hour a Day, Sams Teach Yourself: Covering HTML5, CSS3, and jQuery (7th Edition)

Thoroughly revised and updated with examples rewritten to conform to HTML5, CSS3, and contemporary web development practices, this easy-to-understand, step-by-step tutorial helps you quickly master the basics of HTML and CSS before moving on to more advanced topics such as graphics, video, and interactivity with...
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