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Hands-On GPU Programming with Python and CUDA: Explore high-performance parallel computing with CUDA
Hands-On GPU Programming with Python and CUDA: Explore high-performance parallel computing with CUDA

Build GPU-accelerated high performing applications with Python 2.7, CUDA 9, and open source libraries such as PyCUDA and scikit-cuda. We recommend the use of Python 2.7 as this version has stable support across all libraries used in this book.

Key Features

  • Get to grips with GPU programming...
Mastering C++ Game Development: Create professional and realistic 3D games using C++ 17
Mastering C++ Game Development: Create professional and realistic 3D games using C++ 17

High-end game development with advanced C++ 17 programming techniques

Key Features

  • Make the best use of object-oriented capabilities of C++ to develop high-end games
  • Create reusable C++ libraries and editor tools for your game
  • Series of example projects...
OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition
OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition

Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6

Key Features

  • Explore techniques for implementing shadows using shadow maps and shadow volumes
  • Learn to use GLSL...
Unity Virtual Reality Projects: Learn Virtual Reality by developing more than 10 engaging projects with Unity 2018, 2nd Edition
Unity Virtual Reality Projects: Learn Virtual Reality by developing more than 10 engaging projects with Unity 2018, 2nd Edition

Explore the latest features of Unity 2018 to create immersive VR projects for Oculus Rift, HTC Vive, Daydream and Gear VR

Key Features

  • A project-based guide to teach you how to develop immersive and fun VR applications using Unity 3D
  • Build experiences with interactable...
Game Programming using Qt 5 Beginner's Guide: Create amazing games with Qt 5, C++, and Qt Quick, 2nd Edition
Game Programming using Qt 5 Beginner's Guide: Create amazing games with Qt 5, C++, and Qt Quick, 2nd Edition

A complete guide to designing and building fun games with Qt and Qt Quick using associated toolsets

Key Features

  • A step by step guide to learn Qt by building simple yet entertaining games
  • Get acquainted with a small yet powerful addition?Qt Gamepad Module, that enables Qt...
Real-Time 3D Graphics with WebGL 2: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0), 2nd Edition
Real-Time 3D Graphics with WebGL 2: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0), 2nd Edition
A comprehensive guide with 80+ examples on 3D programming in WebGL2, covering computer graphics topics such as rendering, 3D math, cameras, and more.

Key Features:
  • Create visually stunning, high-performance 3D applications for the web with WebGL 2
  • ...
Differential Geometry: Bundles, Connections, Metrics and Curvature (Oxford Graduate Texts in Mathematics, Vol. 23)
Differential Geometry: Bundles, Connections, Metrics and Curvature (Oxford Graduate Texts in Mathematics, Vol. 23)

Bundles, connections, metrics and curvature are the 'lingua franca' of modern differential geometry and theoretical physics. This book will supply a graduate student in mathematics or theoretical physics with the fundamentals of these objects.

Many of the tools used in differential topology are introduced and the
...

Spark for Python Developers
Spark for Python Developers

Key Features

  • Set up real-time streaming and batch data intensive infrastructure using Spark and Python
  • Deliver insightful visualizations in a web app using Spark (PySpark)
  • Inject live data using Spark Streaming with real-time events

Book Description

Looking...

Linear Algebra and Geometry
Linear Algebra and Geometry

This book is the result of a series of lectures on linear algebra and the geometry of multidimensional spaces given in the 1950s through 1970s by Igor R. Shafarevich at the Faculty of Mechanics and Mathematics of Moscow State University.

Notes for some of these lectures were preserved in the faculty library, and these were used...
Godot Engine Game Development Projects: Build five cross-platform 2D and 3D games with Godot 3.0
Godot Engine Game Development Projects: Build five cross-platform 2D and 3D games with Godot 3.0

Create interactive cross-platform games with the Godot Engine 3.0

Key Features

  • Learn the art of developing cross-platform games
  • Leverage Godot's node and scene system to design robust, reusable game objects
  • Integrate Blender easily and efficiently with...
Unity 2017 Game Development Essentials - Third Edition: Build fully functional 2D and 3D games with realistic environments, sounds, physics, special effects, and more!
Unity 2017 Game Development Essentials - Third Edition: Build fully functional 2D and 3D games with realistic environments, sounds, physics, special effects, and more!
Game engines such as Unity are the power tools behind the games we know and love. Unity is one of the most widely used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the web, desktops, mobiles, and consoles. With...
Spacetime, Geometry and Gravitation (Progress in Mathematical Physics)
Spacetime, Geometry and Gravitation (Progress in Mathematical Physics)

Teaching Einstein’s general relativity at introductory level poses problems because students cannot begin to appreciate the basics of the theory unless they learn a sufficient amount of Riemannian geometry. Most elementary books take the easy course of telling the students a few working rules stripping the mathematical details to a minimum...

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