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Building a 2D Game Physics Engine: Using HTML5 and JavaScript
Build your very own 2D physics-based game engine simulation system for rigid body dynamics. Beginning from scratch, in this book you will cover the implementation technologies, HTML5 and JavaScript; assemble a simple and yet complete fundamental mathematics support library; define basic rigid body behaviors; detect and resolve rigid body... | | Sensor Technology HandbookThe first decade of the 21st century has been labeled by some as the “Sensor Decade.” With a dramatic increase in sensor R&D and applications over the past 15 years, sensors are certainly poised on the brink of a revolution similar to that experienced in microcomputers in the 1980s. Just in automobiles alone, sensing... | | Principles of Applied Reservoir SimulationPrinciples of Applied Reservoir Simulation and its accompanying CD offer users a fully functioning reservoir simulator. Together, the book and CD provide a hands-on introduction to the process of reservoir modeling and show how to apply reservoir simulation technology and principles.
The book begins with a reservoir engineering primer... |
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