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FPGA-based Implementation of Signal Processing Systems
FPGA-based Implementation of Signal Processing Systems

Field programmable gate arrays (FPGAs) are an increasingly popular technology for implementing digital signal processing (DSP) systems. By allowing designers to create circuit architectures developed for the specific applications, high levels of performance can be achieved for many DSP applications providing considerable improvements over...

Unity 4.x Game AI Programming
Unity 4.x Game AI Programming

Use your basic knowledge of Unity3D to add effective artificial intelligence to your games. This tutorial will take you through all the essentials, from flocking to pathfinding, from navigation graphs to behavior trees.

Overview

  • A practical guide with step-by-step instructions and example projects to...
Massively Parallel Evolutionary Computation on GPGPUs (Natural Computing Series)
Massively Parallel Evolutionary Computation on GPGPUs (Natural Computing Series)

Evolutionary algorithms (EAs) are metaheuristics that learn from natural collective behavior and are applied to solve optimization problems in domains such as scheduling, engineering, bioinformatics, and finance. Such applications demand acceptable solutions with high-speed execution using finite computational resources. Therefore, there have...

Derived Langlands: Monomial Resolutions of Admissible Representations (Series on Number Theory and Its Applications)
Derived Langlands: Monomial Resolutions of Admissible Representations (Series on Number Theory and Its Applications)
The Langlands Programme is one of the most important areas in modern pure mathematics. The importance of this volume lies in its potential to recast many aspects of the programme in an entirely new context. For example, the morphisms in the monomial category of a locally p–adic Lie group have a distributional description, due...
Constraint Processing (The Morgan Kaufmann Series in Artificial Intelligence)
Constraint Processing (The Morgan Kaufmann Series in Artificial Intelligence)

A constraint is a restriction on a space of possibilities; it is a piece of knowledge that narrows the scope of this space. Because constraints arise naturally in most areas of human endeavor, they are the most general means for formulating regularities that govern our computational, physical, biological, and social worlds. Some...

The Origin and Evolution of the Solar System
The Origin and Evolution of the Solar System

The Origin and Evolution of the Solar System begins by describing historical, i.e. pre-1950, theories and illustrating why they became unacceptable. The main part then critically examines five extant theories, including the current paradigm, the Solar Nebula Theory, to determine how well they fit with accepted scientific principles and...

Theory of Automata, Formal Languages and Computation
Theory of Automata, Formal Languages and Computation

Presents an introduction to the basic models of computability to the undergraduate students. This book deals with Finite Automata and their properties. It provides a class of models and enables the analysis of context-free languages.

This book deals with a fascinating and important subject which has the fundamentals of computer
...
Cooperative Control of Nonlinear Networked Systems: Infinite-time and Finite-time Design Methods (Communications and Control Engineering)
Cooperative Control of Nonlinear Networked Systems: Infinite-time and Finite-time Design Methods (Communications and Control Engineering)

Cooperative Control of Nonlinear Networked Systems is concerned with the distributed cooperative control of multiple networked nonlinear systems in the presence of unknown non-parametric uncertainties and non-vanishing disturbances under certain communication conditions. It covers stability analysis tools and...

Multiscale Theory of Composites and Random Media
Multiscale Theory of Composites and Random Media

This is the first book to introduce Green-function-based multiscale theory and the corresponding finite element method, which are readily applicable to composites and random media. The methodology is considered to be the one that most effectively tackles the uncertainty of stress propagation in complex heterogeneities of random...

Switching and Finite Automata Theory
Switching and Finite Automata Theory

Topics in switching and finite automata theory have been an important part of the curriculum in electrical engineering and computer science departments for several decades. The third edition of this book builds on the comprehensive foundation provided by the second edition and adds: significant new material in the areas of CMOS logic;...

Introduction to Coding Theory
Introduction to Coding Theory

Error-correcting codes constitute one of the key ingredients in achieving the high degree of reliability required in modern data transmission and storage systems. This book introduces the reader to the theoretical foundations of error-correcting codes, with an emphasis on Reed-Solomon codes and their derivative codes. After reviewing linear...

Game Programming Golden Rules (Game Development Series)
Game Programming Golden Rules (Game Development Series)
Writing computer games is hard. Games today are complex projects that involve large teams of specialized artists and programmers. These teams are perpetually pushing technology beyond its boundaries and stretching their skills to the max. To alleviate these problems, Game Programming Golden Rules presents a series of nine "Golden Rules"...
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