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Maya Studio Projects: Game Environments and Props
Use Maya to create realistic environments and props for digital games
Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created. Maya Studio Projects: Game Environments and... | | System Analysis, Design, and Development : Concepts, Principles, and PracticesLearn to develop systems that meet customer needs and organizational objectives
Successful system development requires formulation and implementation of a sound technical strategy that accurately translates the user's operational needs into a physical solution to comply with their specifications and contract requirements. System Analysis,... | | Applied Computational Materials Modeling: Theory, Simulation and ExperimentThe scope of the proposed book is to identify and emphasize the successful link between computational materials modeling as a simulation and design tool and its synergistic application to experimental research and alloy development. Compared to other areas in science where computational modeling has made substantial contributions to the development... |
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| | Introduction to Quantum Theory"The expertise of Paul shows in the easy transitions made between discussions of theory and experiment, particularly in subjects related to quantum optics." M.C. Ogilvie, Choice Magazine
Providing a deeper understanding of the microscopic world through quantum theory, this supplementary text covers a wider... | | Foundations of Quantum Physics (Frontiers in Physics)The content of this book has been used for courses on the foundations of quantum physics in Geneva and other places. It is designed to serve as a textbook for graduate students.
The reader is presumed to have a certain background in mathematics, though the text is fairly self-contained and complete. All the basic notions are explicitly... |
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