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Game Art Complete: All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques (All in One)
Game Art Complete: All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques (All in One)

A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art.

Game artists will be able to master the modeling,
...

React Cookbook: Create dynamic web apps with React using Redux, Webpack, Node.js, and GraphQL
React Cookbook: Create dynamic web apps with React using Redux, Webpack, Node.js, and GraphQL

Over 66 hands-on recipes that cover UI development, animations, component architecture, routing, databases, testing, and debugging with React

Key Features

  • Use essential hacks and simple techniques to solve React application development challenges
  • Create native mobile...
Learn ARCore - Fundamentals of Google ARCore: Learn to build augmented reality apps for Android, Unity, and the web with Google ARCore 1.0
Learn ARCore - Fundamentals of Google ARCore: Learn to build augmented reality apps for Android, Unity, and the web with Google ARCore 1.0

Create next-generation Augmented Reality and Mixed Reality apps with the latest version of Google ARCore

Key Features

  • Harness the power of the Google's new augmented reality (AR) platform ARCore to build cutting-edge Augmented reality apps
  • Learn core concepts of...
Adobe GoLive CS2 Classroom in a Book
Adobe GoLive CS2 Classroom in a Book

When you're ready to roll up your sleeves and start taking advantage of GoLive CS2's powerful site management and collaboration capabilities, mobile authoring features, and enhanced CSS authoring tools, it's time to get the guide from the people behind the software. In these pages, The Adobe Creative Team uses a series of...

Real World modo: The Authorized Guide: In the Trenches with modo
Real World modo: The Authorized Guide: In the Trenches with modo

Explore one of the most exciting 3D tools on the market, modo, with Real-World modo - the  Luxology approved, concept and principle- driven guide.  Learn to apply the revolutionary, artist-friendly modo toolset with its powerful 3D rendering engine to your project workflows.  In a clear, motivating, and entertaining style,...

HTML5 Solutions: Essential Techniques for HTML5 Developers
HTML5 Solutions: Essential Techniques for HTML5 Developers

The development of Hypertext Markup Language stopped in 1999 with its final version, n.4, made by the World Wide Web Consortium (W3C). Technology, however, has not stood still in the meantime: the W3C also worked on interesting projects such as the generic Standard Generalized Markup Language (SGML) to XML, as well as on new markup...

Opengl Programming Guide: The Official Guide to Learning Opengl, Version 1.1
Opengl Programming Guide: The Official Guide to Learning Opengl, Version 1.1

OpenGL is a powerful software interface for graphics hardware that allows graphics programmers to produce high-quality color images of 3D objects. The functions in the OpenGL library enable programmers to build geometric models, view models interactively in 3D space, control color and lighting, manipulate pixels, and perform such tasks as alpha...

The Ap Professional Graphics Cd-Rom Library
The Ap Professional Graphics Cd-Rom Library
This volume attempts to continue along the path blazed by the first two volumes of this series, capturing the spirit of the creative graphics programmer. Each of the Gems represents a carefully crafted technique or idea that has proven useful for the respective author. These contributors have graciously allowed these ideas to be shared with you....
3ds Max Speed Modeling for 3D Artists
3ds Max Speed Modeling for 3D Artists
This book is aimed at artists who already know essentials of modeling and are considering modeling specialization. A big part of specialization involves seeking ways to streamline your work flow. Possibly you're a diploma student and want to level up your 3ds Max skills after a short course, or possibly you're self-taught and want...
XNA 2.0 Game Programming Recipes: A Problem-Solution Approach (Books for Professionals by Professionals)
XNA 2.0 Game Programming Recipes: A Problem-Solution Approach (Books for Professionals by Professionals)
Join the game development revolution today! XNA greatly simplifies the development of your own games, lowering the barrier for programmers to get into game development. In XNA, you can start coding your games from the very start, a true revelation compared to other game programming environments. XNA doesn't sacrifice power for this ease of use - it...
Cascading Style Sheets: Designing for the Web, Third Edition
Cascading Style Sheets: Designing for the Web, Third Edition

Direct from the creators of CSS, this is the definitive reference to CSS 2.1, today's indispensable standard for controlling the appearance of any Web or XML document. This full-color book doesn't just show how to use every significant CSS 1 and 2.x feature; it carefully explains the "why" behind today's most...

Basic Visual Formatting in CSS: Layout Fundamentals in CSS
Basic Visual Formatting in CSS: Layout Fundamentals in CSS

Some aspects of the Css formatting model may seem counterintuitive at first, but as you’ll learn in this practical guide, the more you work with these features, the more they make sense. Author Eric Meyer gives you a good grounding in Css visual rendering, from element box rules and concepts to the specifics of managing tricky...

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