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Learn SpriteBuilder for iOS Game Development
Learn SpriteBuilder for iOS Game Development

SpriteBuilder is the fun and versatile game development environment that is a natural successor to Cocos2D, Cocos3D, and Chipmunk2D. In Learn SpriteBuilder for iOS Game Development, experienced game developer and author Steffen Itterheim shows you how to get the most out of SpriteBuilder to create a full-featured 2D action game that...

Autodesk Revit Architecture 2015 Essentials: Autodesk Official Press
Autodesk Revit Architecture 2015 Essentials: Autodesk Official Press

Your step-by-step guide to learning Autodesk Revit Architecture

This detailed introduction to Revit Architecture features straightforward explanations and real-world, hands-on tutorials to teach new users the software's core features and functions.

Presented in the context of real-world workflows, and using...

Game Development Tool Essentials
Game Development Tool Essentials

Game Development Tool Essentials provides must-have tips and tricks from industry professionals for strengthening and streamlining your game tools pipeline. Everyone knows the game tools pipeline is important, but in the current environment of shrinking budgets and increased time pressure, developers often have to settle for...

Getting Started with Paint.NET
Getting Started with Paint.NET

Learning the free Paint.NET photo editing program means you can achieve any professional effect you want, and this book shows you how, ranging from installation and plugins to advanced imaging techniques.

Overview

  • Quick and simple tutorials designed to help you master Paint.NET in minutes
  • ...
Getting Started with Lumion 3D
Getting Started with Lumion 3D

Create a professional architectural visualization in minutes using Lumion 3D

Overview

  • A beginner's guide to architectural visualization
  • Tips and tricks for modelling, texturing, and rendering using Lumion 3D
  • Add a special touch to your images with Photoshop
...
Mastering CryENGINE
Mastering CryENGINE

Use CryENGINE at a professional level and master the engine's advanced features to build AAA quality games

Overview

  • Explore the CryENGINE production methods used by industry professionals
  • Master the advanced features of CryENGINE, such as facial animation and the input system
  • ...
iOS UICollectionView: The Complete Guide (2nd Edition) (Mobile Programming)
iOS UICollectionView: The Complete Guide (2nd Edition) (Mobile Programming)

Fully updated for iOS 7, iOS UICollectionView: The Complete Guide, Second Edition will help you build highly immersive, cutting-edge iOS user interfaces that transform your apps from good to great! Ash Furrow...

3D Printing with SketchUp
3D Printing with SketchUp

Real-world case studies to help you design models in SketchUp for 3D printing on anything ranging from the smallest desktop machines to the largest industrial 3D printers

Overview

  • Learn how to design beautiful architectural models that will print on any 3D printer
  • Packed with clearly...
Web Development with Node and Express: Leveraging the JavaScript Stack
Web Development with Node and Express: Leveraging the JavaScript Stack

Learn how to build dynamic web applications with Express, a key component of the Node/JavaScript development stack. In this hands-on guide, author Ethan Brown teaches you the fundamentals through the development of a fictional application that exposes a public website and a RESTful API. You’ll also learn web architecture best...

CryENGINE Game Programming with C++, C#, and Lua
CryENGINE Game Programming with C++, C#, and Lua

CryENGINE is a complete 3D game development solution that can run on multiple platforms. It is orientated around giving intuitive tools to the developer. A variety of interactive video games can be created using CryENGINE. CryENGINE is one of the most beginner-friendly engines out there to learn. If you are interested in diving into the...

The Art and Science of HDR Imaging (The Wiley-IS&T Series in Imaging Science and Technology)
The Art and Science of HDR Imaging (The Wiley-IS&T Series in Imaging Science and Technology)

Rendering High Dynamic Range (HDR) scenes on media with limited dynamic range began in the Renaissance whereby painters, then photographers, learned to use low-range spatial techniques to synthesize appearances, rather than to reproduce accurately the light from scenes. The Art and Science of HDR Imaging presents a unique scientific...

3D Video and Its Applications
3D Video and Its Applications

This book presents a broad review of state-of-the-art 3D video production technologies and applications. The text opens with a concise introduction to the field, before examining the design and calibration methods for multi-view camera systems, including practical implementation technologies. A range of algorithms are then described for...

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