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3D Game Development with Microsoft Silverlight 3: Beginner's Guide
3D Game Development with Microsoft Silverlight 3: Beginner's Guide
Microsoft Silverlight is a programmable web browser plug-in that enables the animation, vector graphics, and audio-video playback features that characterize Rich Internet Applications. Silverlight is a great (and growing) RIA platform and games are the next level to exploit in it. But it doesn't offer 3D capabilities out of the box and integrating...
Making Musical Apps: Real-time audio synthesis on Android and iOS
Making Musical Apps: Real-time audio synthesis on Android and iOS
Pure Data (Pd) is a programming language for digital audio and more. Written by Miller Puckette in the 1990s and under active development ever since, Pd has established itself as one of the leading open-source packages for computer music, and it remains largely interoperable with its commercial cousin, Max/MSP. A Pd program,...
Hello Raspberry Pi!: Python programming for kids and other beginners
Hello Raspberry Pi!: Python programming for kids and other beginners

Summary

A fun and imaginative way for kids and other beginners to take their first steps programming on a Raspberry Pi.

Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

About the Technology

The Raspberry Pi is...

Torque 3D Game Development Cookbook
Torque 3D Game Development Cookbook

Over 80 practical recipes and hidden gems for getting the most out of the Torque 3D game engine

Overview

  • Clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its sub-systems.
  • Explore essential topics such as graphics, sound, networking...
Practical Game Design: Learn the art of game design through applicable skills and cutting-edge insights
Practical Game Design: Learn the art of game design through applicable skills and cutting-edge insights

Design accessible and creative games across genres, platforms, and development realities

Key Features

  • Implement the skills and techniques required to work in a professional studio
  • Ace the core principles and processes of level design, world building, and storytelling
  • ...
Game Theory and Economic Analysis (Routledge Advances in Game Theory)
Game Theory and Economic Analysis (Routledge Advances in Game Theory)
This book presents the huge variety of current contributions of game theory to economics. The impressive contributions fall broadly into two categories. Some lay out in a jargon free manner a particular branch of the theory, the evolution of one of its concepts, or a problem, that runs through its development. Others are original pieces of work...
Physical Computing: Sensing and Controlling the Physical World with Computers
Physical Computing: Sensing and Controlling the Physical World with Computers
We believe that the computer revolution has left most of you behind. Steve Jobs had similar thoughts when he founded Apple Computer and set out to build “computers for the rest of us.” The idea was to enable people who were not computer experts—like artists, educators, and children—to take advantage of the power of...
Stop Staring: Facial Modeling and Animation Done Right
Stop Staring: Facial Modeling and Animation Done Right
Breathe life into your creations

With detailed examples, high-quality professional images, and a touch of humor, this is the fully revised and updated second edition of Jason Osipa's best-selling book on facial animation. You'll learn the basics of design, modeling, rigging, and animation—while mastering exciting new techniques for...

iPhone 4 Made Simple
iPhone 4 Made Simple

Congratulations—you’ve purchased the new iPhone 4, the coolest smartphone on the market. Now it’s time to learn how to take advantage of all the features, apps, and secret techniques available. To accomplish this, look no further than iPhone 4 Made Simple. Over 1,000 screen visuals and clear-cut instructions guide...

Learn Unity3D Programming with UnityScript: Unity's JavaScript for Beginners
Learn Unity3D Programming with UnityScript: Unity's JavaScript for Beginners

Learn Unity Programming with UnityScript is your step-by-step guide to learning to make your first Unity games using UnityScript. You will move from point-and-click components to fully customized features. You need no prior programming knowledge or any experience with other design tools such as PhotoShop or Illustrator - you can...

Calculus for Computer Graphics
Calculus for Computer Graphics

Students studying computer animation and computer games have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces, and as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems.

The author draws upon his...

Lua Quick Start Guide: The easiest way to learn Lua programming
Lua Quick Start Guide: The easiest way to learn Lua programming

The easiest way to learn Lua programming

Key Features

  • The easiest way to learn Lua coding
  • Use the Lua standard libraries and debug Lua code
  • Embed Lua as a scripting language using the Lua C API

Book Description

Lua is a...

unlimited object storage image
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