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Filthy Rich Clients: Developing Animated and Graphical Effects for Desktop Java Applications (The Java Series)
Filthy Rich Clients: Developing Animated and Graphical Effects for Desktop Java Applications (The Java Series)
Filthy Rich Clients refers to ultra-graphically rich applications that ooze cool. They suck the user in from the outset and hang on to them with a death grip of excitement. Filthy Rich Clients: Developing Animated and Graphical Effects for Desktop Javaâ„¢ Applications shows you how to...
CorelDRAW: The Official Guide
CorelDRAW: The Official Guide
The Only Corel-Authorized Guide to CorelDRAW X4

Create fine art and commercial graphics with one powerful tool! CorelDRAW X4: The Official Guide shows you how to get a visual message across with impact and style; edit photos; build captivating layouts; and compose scenes in a clean, attention-getting style. Learn how...

Scratch Programming for Teens
Scratch Programming for Teens
Welcome to Scratch Programming for Teens! Scratch is a programming language developed by the MIT Media Lab for the purpose of teaching programming to teens and other first-time programmers. Scratch is a new programming language, initially released in May 2007. Scratch supports the development of computer games, interactive stories, graphic artwork...
Simply Java: An Introduction to Java Programming (Programming Series)
Simply Java: An Introduction to Java Programming (Programming Series)

Why write yet another introductory Java book? The answer is simple; I was unable to find a suitable textbook for teaching introductory Java programming. This is for three main reasons. First, every Java textbook I looked at, or taught from, was too tedious to read. I could not justify asking my students to read something that I was incapable...

Canvas Pocket Reference: Scripted Graphics for HTML5
Canvas Pocket Reference: Scripted Graphics for HTML5

The Canvas element is a revolutionary feature of HTML5 that enables powerful graphics for rich Internet applications, and this pocket reference provides the essentials you need to put this element to work. If you have working knowledge of JavaScript, this book will help you create detailed, interactive, and animated graphics -- from...

Computer Vision Using Local Binary Patterns (Computational Imaging and Vision)
Computer Vision Using Local Binary Patterns (Computational Imaging and Vision)

Humans receive the great majority of information about their environment through sight, and at least 50% of the human brain is dedicated to vision. Vision is also a key component for building artificial systems that can perceive and understand their environment. Computer vision is likely to change society in many ways; for example, it...

GPU Pro 4: Advanced Rendering Techniques
GPU Pro 4: Advanced Rendering Techniques

GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges. Focusing on interactive media and games, the book covers up-to-date methods for producing real-time graphics.

Section editors Wolfgang Engel,...

Introductory Statistics with R (Statistics and Computing)
Introductory Statistics with R (Statistics and Computing)
This book provides an elementary-level introduction to R, targeting both non-statistician scientists in various fields and students of statistics. The main mode of presentation is via code examples with liberal commenting of the code and the output, from the computational as well as the statistical viewpoint. Brief sections introduce the...
Maya Character Creation: Modeling and Animation Controls, First Edition
Maya Character Creation: Modeling and Animation Controls, First Edition

A unique, in-depth approach to creating realistic characters in Maya. Maya Character Creation: Modeling and Animation Controls' author, Chris Maraffi, has expertise in the field and in the classroom that translates to the knowledge and solid teaching skills needed to make this book a...

Fundamentals of X Programming: Graphical User Interfaces and Beyond
Fundamentals of X Programming: Graphical User Interfaces and Beyond
This book provides an overview of the X Window System focusing on characteristics that have significant impact on the development of both application programs and widgets. We pay special attention to applications that go beyond graphical user interfaces (GUIs); therefore we discuss issues affecting video games, visualization and imaging programs,...
JavaScript for Kids: A Playful Introduction to Programming
JavaScript for Kids: A Playful Introduction to Programming

JavaScript is the programming language of the Internet, the secret sauce that makes the Web awesome, your favorite sites interactive, and online games fun!

JavaScript for Kids is a lighthearted introduction that teaches programming essentials through patient, step-by-step examples paired with funny illustrations....

Web Design in a Nutshell
Web Design in a Nutshell

Web Design in a Nutshell, 2nd Edition contains the nitty-gritty on everything you need to know to design Web pages. It's an excellent reference for HTML 4.01 tags (including tables, frames, forms, color, and cascading style sheets) with special attention given to browser support, platform idiosyncrasies, and standards. You'll also...

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