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Sams Teach Yourself Dreamweaver CS5 in 24 Hours
Sams Teach Yourself Dreamweaver CS5 in 24 Hours

In just 24 lessons of one hour or less, you will be able to create a fully functional website using Adobe Dreamweaver CS5. Using a straightforward, step-by-step approach, each lesson offers background knowledge along with practical steps to follow, allowing even complete beginners to learn the essentials from the ground...

C++ for Beginners...Masters
C++ for Beginners...Masters

The purpose of this book is to provide an introductory text for understanding the C++ language and to empower the reader to write C++ programs. The book also introduces reader to the paradigm of object oriented programming. The main strength and USP of this book is that it is written by a student for students but...

XNA 3D Primer
XNA 3D Primer

This Wrox Blox will guide you through the world of 3D programming and give you solid knowledge and a foundation in game programming using Microsoft's XNA Framework. You will learn the fundamentals from 3D mathematics to model animation, including all the subjects needed to start developing 3D games, such as how to position objects in 3D...

Microsoft XNA Framework Edition: Programming Windows Phone 7
Microsoft XNA Framework Edition: Programming Windows Phone 7

This book is a gift from the Windows Phone 7 team at Microsoft to the programming  community, and I am proud to have been a part of it. Within the pages that follow, I showyou the basics of writing applications for Windows Phone 7 using the C# programming language with the Silverlight and XNA 2D frameworks.

Yes, Programming...

Visual Basic Game Programming for Teens
Visual Basic Game Programming for Teens

Visual Basic Game Programming for Teens, Third Edition teaches teens and other beginners how to create their own 2D role-playing game (RPG) using the free to download and easy to use Visual Basic 2008 Express. The game is built step-by-step throughout the book as readers learn new skills and build upon them. This new edition features almost...

Introduction to Contextual Processing: Theory and Applications
Introduction to Contextual Processing: Theory and Applications

Contextual computing has been around for several years with a variety of names such as pervasive computation and omnipresent computing. Recently there has been a drive toward making personal digital assistants (PDAs) more aware of their environment. For example, a cell phone may sense that it is in a conference room and reason that it should...

Up and Running with AutoCAD 2011: 2D Drawing and Modeling
Up and Running with AutoCAD 2011: 2D Drawing and Modeling

Get "Up and Running" with AutoCAD using Gindis' combination of step-by-step instruction, examples, and insightful explanations. The emphasis from the beginning is on core concepts and practical application of AutoCAD in Architecture, Engineering and Design. Equally useful in instructor-led classroom training or self-study, the...

Teach Yourself VISUALLY Word 2010
Teach Yourself VISUALLY Word 2010

Learn to use Microsoft Word 2010 the easy, visual way

Word is the most popular application in the Microsoft Office suite, and Word 2010 has some exciting new features. If you learn best when you can see how something is done, you'll find the step-by-step instructions and full-color screen shots make it quick and easy to learn...

High Dynamic Range Imaging, Second Edition: Acquisition, Display, and Image-Based Lighting
High Dynamic Range Imaging, Second Edition: Acquisition, Display, and Image-Based Lighting

This landmark book is the first to describe HDRI technology in its entirety and covers a wide-range of topics, from capture devices to tone reproduction and image-based lighting. The techniques described enable you to produce images that have a dynamic range much closer to that found in the real world, leading to an unparalleled visual...

C# 2010 for Programmers (4th Edition) (Deitel Developer Series)
C# 2010 for Programmers (4th Edition) (Deitel Developer Series)

The professional programmer’s Deitel® guide to C# 2010 and the powerful Microsoft® .NET 4 Framework

Written for programmers with a background in C++, Java or other high-level, object-oriented languages, this book applies the Deitel signature live-code approach to teaching programming and...

MPEG Handbook
MPEG Handbook

A complete professional `bible' on all aspects of audio and video compression using MPEG technology. The MPEG Handbook is both a theoretical and practical treatment of the subject. Fundamental knowledge is provided alongside practical guidance eg how to avoid quality loss or the creation of MPEG elementary streams and their multiplexing...

Flash 10 Multiplayer Game Essentials
Flash 10 Multiplayer Game Essentials

Multiplayer web-based games are more popular than any others, and developing your own is an exciting challenge. But developing multiplayer games is a complex task. There are few resources that explain how to build multiplayer games from the ground up.

This comprehensive guide is packed with practical examples and insights into...

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