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Game Developer's Market Guide (Game Development)
Game Developer's Market Guide (Game Development)
This book is for everyone involved in game development and for those who
want to break into the industry.
Calling someone a “game developer” covers a lot of territory. A developer might be
an artist making 3D models; a producer handling external development; a level
designer or composer; a programmer or writer. The
...
How: Why How We Do Anything Means Everything...in Business (and in Life)
How: Why How We Do Anything Means Everything...in Business (and in Life)
The flood of information and unprecedented transparency reshaping today's business world has dramatically changed the rules of the game. It's no longer what you do that sets you apart from others, but how you do what you do. Whats are commodities, easily duplicated or reverse-engineered. Sustainable advantage and enduring success—for both...
Patterns for Parallel Programming (Software Patterns Series)
Patterns for Parallel Programming (Software Patterns Series)

The Parallel Programming Guide for Every Software Developer

From grids and clusters to next-generation game consoles, parallel computing is going mainstream. Innovations such as Hyper-Threading Technology, HyperTransport Technology, and multicore microprocessors from IBM, Intel, and Sun are accelerating the...

Programming Video Games for the Evil Genius
Programming Video Games for the Evil Genius
IF EVIL'S YOUR NAME, THEN THESE ARE YOUR GAMES!

Always wanted to be a genius game creator? This Evil Genius guide goes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs!

In...

Introduction to Game AI
Introduction to Game AI

Today's game players expect increasingly realistic interaction within games. "Introduction to Game AI" teaches readers who are new to game AI the skills they need through hands-on projects based on small, understandable games. While there are many books that take a more advanced approach to this topic, this is one of the only...

Beginning C++ Through Game Programming, Third Edition
Beginning C++ Through Game Programming, Third Edition

Cutting-edge computer games rival the best that Hollywood has to offer in visual effects, musical score, and pure adrenaline rush. But games are a form of entertainment unlike any other; they can keep players glued to their monitors for hours on end. What sets games apart and makes them so engrossing is interactivity. In a computer game, you...

The Multiplayer Classroom: Designing Coursework as a Game
The Multiplayer Classroom: Designing Coursework as a Game

Discover how to engage your students and raise their grades and attendance in your classroom. THE MULTIPLAYER CLASSROOM: DESIGNING COURSEWORK AS A GAME is your detailed guide to designing any structured learning experience as a game. Written for professional educators or those learning to be educators, here are the tools to engage and excite...

Cocos2d for iPhone 1 Game Development Cookbook
Cocos2d for iPhone 1 Game Development Cookbook
Cocos2d for iPhone is a robust but simple to use 2D game framework for iPhone. It is fast, flexible, free, and App Store approved. More than 2500 App Store games already use it, including many best-selling games. Do you want to take your Cocos2d game development skills to the next level and become more professional in Cocos2d game design?...
CompTIA A+ Practice Tests: Exam 220-901 and Exam 220-902
CompTIA A+ Practice Tests: Exam 220-901 and Exam 220-902

Bring your A game to the CompTIA A+ Certification exam

Practice tests are an excellent way for certification candidates to prepare for taking exams, and the well-crafted questions and detailed answers you'll find inside will help give you the confidence to succeed on exam day. With 100% coverage of Exam 220-901 and Exam...

The Hacker Playbook: Practical Guide To Penetration Testing
The Hacker Playbook: Practical Guide To Penetration Testing

Just as a professional athlete doesn’t show up without a solid game plan, ethical hackers, IT professionals, and security researchers should not be unprepared, either. The Hacker Playbook provides them their own game plans. Written by a longtime security professional and CEO of Secure Planet, LLC, this step-by-step guide to the...

Programming 2D Games
Programming 2D Games

A First Course in Game Programming
Most of today’s commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book was carefully crafted
...

Learn Java 12 Programming: A step-by-step guide to learning essential concepts in Java SE 10, 11, and 12
Learn Java 12 Programming: A step-by-step guide to learning essential concepts in Java SE 10, 11, and 12

A comprehensive guide to get started with Java and gain insights into major concepts such as object-oriented, functional, and reactive programming

Key Features

  • Strengthen your knowledge of important programming concepts and the latest features in Java
  • Explore core...
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