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Expert C++ Programming
Expert C++ Programming

C++ has ? ?come ? ?a ? ?long ? ?way ? ?and ? ?has ? ?now ? ?been ? ?adopted ? ?in ? ?several ? ?contexts. Its ? ?key ?strengths ? ?are ? ?its ?...

Unity 2018 By Example: Learn about game and virtual reality development by creating five engaging projects, 2nd Edition
Unity 2018 By Example: Learn about game and virtual reality development by creating five engaging projects, 2nd Edition

Build exciting 2D/3D games and virtual reality applications with the help of hands-on examples

Key Features

  • Create five different types of games from scratch with Unity 2018
  • Import custom content into Unity from third-party tools such as Maya and Blender
  • ...
Blender 2.5 Lighting and Rendering
Blender 2.5 Lighting and Rendering

Each chapter develops a different aspect of a Blender technique. The book is essentially a step-by-step tutorial, which builds up your knowledge throughout. It has practical examples such as lighting a tricycle in open space, lighting a wine bottle on a table, and lighting a room that has a lamp as well as sunlight coming in through the...

Game Art Complete: All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques (All in One)
Game Art Complete: All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques (All in One)

A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art.

Game artists will be able to master the modeling,
...

Introducing Character Animation with Blender
Introducing Character Animation with Blender

It’s been five years since the first edition of Introducing Character Animation with Blender came out, and a lot has changed in the world of Blender. Interest in Blender has exploded. When the first edition of this book came out, it was the only English-language book on Blender in print. Now, as this second edition of the book arrives,...

Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya®
Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya®
to think about what it means. What is Computer Graphics? Simply defined, Computer Graphics (or CG) is the images generated or modified on a computer. These images may be visualizations of real data or imaginary depictions of a fantasy world.

The use of Computer Graphics effects in movies such as The Incredibles and games such as Myst
...
Introducing Autodesk Maya 2015: Autodesk Official Press
Introducing Autodesk Maya 2015: Autodesk Official Press

Learn Autodesk Maya from an award-winning insider  

Best-selling author, visual effects supervisor, and technical educator Dariush Derakhshani brings you a newly-updated, step-by-step guide to the most popular and complex 3D application on the market, Autodesk Maya. Introducing Autodesk Maya 2015 includes...

Learning Maya 6 Rendering
Learning Maya 6 Rendering
Learning Maya 6: Rendering is your resource for creating dazzling imagery in Maya. Get hands-on experience with the power of the Maya rendering engine and mental ray for Maya as you set lights and cameras to your scenes, apply materials and textures to your models, create shading networks, and much more! Whether you are striving for...
Rendering for Beginners: Image Synthesis using RenderMan
Rendering for Beginners: Image Synthesis using RenderMan
'Rendering for Beginners is bound to become a must-read for anyone interested in Pixar's RenderMan. Saty's experience as both RenderMan practitioner and RenderMan teacher gives him a unique and valuable perspective. I can't wait to add a copy to my own graphics library.'
Maya Secrets of the Pros
Maya Secrets of the Pros
Featuring completely original material from a new team of Maya know-it-alls, this second edition of an award-winning book is sure to inform and inspire even the most seasoned Maya user. In this distinctive Maya Press title, a cadre of professionals led by two acclaimed Maya pros, reveal the precious secrets they’ve...
MoCap for Artists: Workflow and Techniques for Motion Capture
MoCap for Artists: Workflow and Techniques for Motion Capture
If anyone asks us “Do you think motion capture will replace key-frame animation?” we will say “No.”

Motion capture (mocap) is a very fast and accurate way to bring human motion into a 3D computer animation, but it is not always the best way. Mocap technology exhibits its remarkable strengths for some projects
...
Maya 8 Character Modeling (Wordware Applications Library)
Maya 8 Character Modeling (Wordware Applications Library)
This Maya modeling book is unique in its approach to modeling a high-resolution character model. Where other books take a grueling approach that often leaves readers confused, Maya 8 Character Modeling breaks down the character into an easy-to-follow formula. Readers learn that modeling a character can be accomplished without the fear of being in...
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