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Photoshop 3D for Animators
Photoshop 3D for Animators

Photoshop is not just for photographers anymore. Photoshop 3D for Animators is one of the only titles available that discusses 3D Photoshop techniques specifically for animators. Now with Adobe CSX, 3D Digital artists can integrate 3D models into Photoshop or create 3D models in Photoshop with the high capability to customize, edit...

XNA 3D Primer
XNA 3D Primer

This Wrox Blox will guide you through the world of 3D programming and give you solid knowledge and a foundation in game programming using Microsoft's XNA Framework. You will learn the fundamentals from 3D mathematics to model animation, including all the subjects needed to start developing 3D games, such as how to position objects in 3D...

Introducing Mudbox
Introducing Mudbox

One of the first books on Autodesk's new Mudbox 3D modeling and sculpting tool!

Autodesk's Mudbox was used to create photorealistic creatures for The Dark Knight, The Mist, and others films. Now you can join the crowd interested in learning this exciting new digital modeling and sculpting tool with this...

Real-Time Graphics Rendering Engine (Advanced Topics in Science and Technology in China)
Real-Time Graphics Rendering Engine (Advanced Topics in Science and Technology in China)

"Real-Time Graphics Rendering Engine" reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors’ experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics rendering such as the rendering...

Model-based Visual Tracking: The OpenTL Framework
Model-based Visual Tracking: The OpenTL Framework

Object tracking is a broad and important fi eld in computer science, addressing the most different applications in the educational, entertainment, industrial, and manufacturing areas. Since the early days of computer vision, the state of the art of visual object tracking has evolved greatly, along with the available imaging devices...

Microsoft Dynamics Sure Step 2010
Microsoft Dynamics Sure Step 2010

Investing in a business application—be it managing one's customers, tracking inventory, coordinating global resources, or just being able to get real-time visibility to cash flow—has never been so important. Gone are the days when companies invested in business applications, such as CRM and ERP, to simply streamline their...

Maximizing Your Sales with Microsoft Dynamics CRM 2011
Maximizing Your Sales with Microsoft Dynamics CRM 2011

Microsoft Dynamics CRM is a customer relationship management tool. At its very core, Microsoft Dynamics CRM is a database. It’s the place where you can enter information about your customers: Who works at the company, what are their roles, who at your company has communicated with them, what have they purchased, and have they...

Computer Simulation Methods in Theoretical Physics
Computer Simulation Methods in Theoretical Physics

The new and exciting field of computational science, and in particular sim- ulational science, has seen rapid change since the first edition of this book came out. New methods have been found, fresh points of view have emerged, and features hidden so far have been uncovered. Almost all the methods presented in the first addition have...

CryENGINE 3 Cookbook
CryENGINE 3 Cookbook

With the overall complexity involved in creating games becoming exceedingly difficult and expensive with every successive console generation, many game developers have turned to middleware engines, such as the CryENGINE, that offer a complete pipeline for the game development process. CryENGINE is a perfect fit for most developers as it...

Securing the Smart Grid: Next Generation Power Grid Security
Securing the Smart Grid: Next Generation Power Grid Security

"The first step in securing the Smart Grid is to fully understand the threat landscape. This book provides both a timely and relevant overview of the subject - a must-read for anyone responsible for securing the grid as well as consumers looking to implement the technology!."-- Dr. Patrick Engebretson, Assistant Professor of...

The Game Artist's Guide to Maya
The Game Artist's Guide to Maya

Welcome to The Game Artist’s Guide to Maya! Whether you’re a current 3D Artist in the game industry or you’re looking forward to becoming one, this book will help you learn the skills and techniques you need to become successful. This is the first Maya Press title to focus on creating game art, and I hope you enjoy it!

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Ray Tracing from the Ground Up
Ray Tracing from the Ground Up
Computer graphics involves simulating the distribution of light in a 3D environment. There are only a few fundamentally different algorithms that have survived the test of time. They can be loosely classified into projective algorithms and image-space algorithms. The former class projects each geo metric primitive onto the...
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